A Hat in Time

A Hat in Time

Road to Nowhere
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Update: 10 Aug @ 11:07am

This update has been sitting on my computer for almost two years now, because I forgot to finish and roll it out. It also got the mod kicked out of the Summer Event, but since it ended a week ago, it's not a big deal. Anyway..


> Fixed origins and UV-maps of custom models. This got rid of several hacks and, more importantly, made DANGER sign properly punchable!

> Fragile planks are now handled by a custom class instead of Kismet, which is much less messy. I'm not giving the same treatment to the ice planks though, I don't know how they work anymore..

> Chest awarded for reaching the end without dying now has a pop-up hint, so you won't wonder what the heck is this ghost thingy and how to get it open

> Platinum Time of Death Wish Contract got slightly nerfed, since I myself just barely got it

> Changes to the Speed Challenge were rolled back. Not only a target time, but also its badass theme, which was originally removed during the beta

> And some other small things..

Update: 6 Mar, 2021 @ 12:31am

> Fixed being able to start Speed Challenge twice

Update: 14 Jan, 2021 @ 11:16am

> Fixed lighting issues
> Added Death Wish "Road to Nowhere: Time Trial"
> Minor level improvements

Update: 16 Sep, 2020 @ 4:32am

> Changed physics of ice platforms
> Reduced required time in Speed Challenge from 90 to 85

Update: 9 Aug, 2020 @ 1:04pm

Initial release!