Rivals of Aether

Rivals of Aether

Lopunny
Zobrazuje se 71–80 z 94 položek
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Aktualizace: 14. led. 2021 v 14.20

v3.0.1

+ Minor bug fixes

Aktualizace: 14. led. 2021 v 14.13

v3.0

Short: some specials were remade, Recovery changes and a new jump height system.

General:
> Fixed really minor bugs that are really old 'cause of my old coding skills
- Weight 1.14 > 1.20
- Shorthop (9 > 8)
- air friction (0.02 > 0.1)

New Jump Height:
- Starts low
+ every parry you get slightly increases your jump Height

Uspecial:
- On the ground it does less upward movement
- Slightly decreased how high you go with Uspecial
+ You can cancel out of Uspecial with jump
+ You don't go in prat fall if you get a hit
> Move was recoded

Fspecial:
+ Cancel cancel out of jump if you hit the move
+ Can charge the move for more powerful knockback and speed
> Move was recoded

Dspecial:
+ resets your 2x jumps if you hit the move

Aktualizace: 2. led. 2021 v 12.03

v2.9

General:
- Dash speed (6.5 > 6)
- Initial Dash Speed (6.75 > 5.8)
? Gravity (0.65 > 0.50)
- Air speed (6.3 > 5.6)
- Jump speed decreased
- Max fall speed decreased by 1
* Character felt way too fast

Uair:
- Endlag (10 > 16)
* This move is disjointed so it should have more endlag

Aktualizace: 5. lis. 2020 v 13.13

v2.8

+ Agent N support added

Nspecial:
+ Slightly extended the range of the move
+ Lifetime final hit (2 > 3)
+ Slightly better in airel recovery
* If you hold special you slightly go higher

Fair:
+ Downward angled version is slightly less end lag (14 > 11)

Rune O:
Faster wave dash (1.80 > 2.60)

Aktualizace: 17. říj. 2020 v 7.52

v2.7

General:
- Weight (1.14 > 1.15)
> Taunt has the correct hurtbox now

Dattack:
- Soft armor comes out two frames later (frame 6 > frame 8)

Dspecial:
- Soft armor comes out at frame 10 (frame 8 > frame 10)
+ You can jump out of the endlag now. Only if you land and then fall off the stage.

Nspecial:
+ Soft armors comes out on the 2nd window instead of the 4th
+ Soft armor (4 > 6)
- Soft armor removes itself on window 5

Ustrong:
? Angle (60 > 70)
+ Increased knockback growth by 0.07
+ Start up increased (11,9 [21] > 11 > 10 [22])

Aktualizace: 30. zář. 2020 v 6.08

v2.6

General:
- walk speed (4.25 > 4)
* made it slower so her speed would be mainly for running which looks more like speedwalking.

Bair:
> Fixed a bug where the sound didn't play
? She stays out on the hitbox for longer (10 > 14)
+ Increased range

Fair:
> Fixed a bug where her hitbox was out even though she wasn't attacking
+ Made the first hitbox have the same range as the second one

Fspecial:
+ Start up (22 > 20)

Utilt:
+ More range

Nspecial:
+ Fully charge now only takes 37 frames (use to be 39)
+ Less endlag when you charge it more.
Runes:
L:
+ Increase speed of the move slightly
M:
+ Slightly kills early
O:
+ wave friction decreased
+ wave speed increased (1.60 > 1.80)
J:
+ Landing hit does more knockback (9,10 > 11,12)
* for some reason i forgot to change add the other hitbox
K:
+ Lag is less
> added an extra thing to the rune
H:
+ Also applies to FAIR now
F:
- Slightly goes lower
+ More knockback
G:
+ Does more damage than the fully charged one

Aktualizace: 28. zář. 2020 v 3.51

v2.5

> Runes added

Dattack:
> Reworked slightly
+ You fall to the ground faster
- But there is more end lag
- Slightly less knockback growth (0.80 > 0.70)

Aktualizace: 26. zář. 2020 v 5.44

v2.4

Nair:
+ Landing Lag (6 > 5)
+ 1 frames less of start up and end lag

Bair:
+ Start-up (7 > 6)

Fair:
+ Move should be able to combo into easier
+ Start-up (10 > 8)
+ End-end (10 > 8)

Dair:
> Move is slightly faster but it is weaker in knockback

Ftilt:
+ Endlag (9 > 7)

Dspecial:
+ You can airdodge cancel it

Dtilt:
? Angle (50 > 65)
- Knockback growth (.5 > .4)
+ Start-up and End-lag Decreased

Aktualizace: 25. zář. 2020 v 3.49

v2.3

Dattack:
+ Start-up (16 > 14)
+ Endlag (18 > 17)
* The move felt too slow

Fair:
+ Start-up (11 > 10)
+ Range Increased

Dspecial:
+ Increased base knockback for the landing attack

Bair:
+ Landing Lag (7 > 6)
+ End Lag (9 > 8)
+ Base knockback (7 > 7.3)

Aktualizace: 15. zář. 2020 v 14.44

v2.2

Ftilt:
> Changed the move
> Instead of turn around just to do a kick she does no spin but more kick

Dtilt:
> Changed the move
> It's a kick instead of a punch


Jab:
+ Increased the range
+ Angle (295 > 280)

Fair:
> Changed the move
> It does 2 hits
> if you hold attack or if you hold down you will spike but there is more endlag