Stellaris

Stellaris

Red Rising: The Society
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Update: 11 Jun, 2021 @ 10:49am

Luna's starting size now matches the other default start planet sizes.
Number of tweaks to descriptive text to improve play when using the origin and civic on custom nations.
Mod's version of the Sol system now clearly labelled as such in the startup.
Mod's version of the humanoid archetype should now blend in better with the default one in gameplay.
Hierarchy of Colors now uses a proper origin image.

Update: 21 Apr, 2021 @ 4:06pm

Updated mod for 3.0.*. Some minor syntax changes, but I don't expect any changes in behaviour/new bugs. New features:
Society now have their own custom flag which they use, and can be used in the flag designer.
Luna now starts as Low Gravity

Update: 8 Nov, 2020 @ 4:31am

Bumped version number, checked compatibility with version 2.8.0 (all good).

Update: 6 Sep, 2020 @ 12:00pm

>Fixed bug where The Society would not always spawn if you were not playing as them and had the mod enabled. Their spawning is now forced.

Update: 8 Aug, 2020 @ 4:45am

>Fixed bug where all the events fired way way too early

Update: 7 Aug, 2020 @ 12:08pm