Kenshi
European style weapon reskins
Showing 11-20 of 27 entries
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Update: 12 Aug, 2020 @ 3:23pm

added feder

this is probably gonna be changed the most when i add custom stats, as it should do next to no damage

Update: 7 Aug, 2020 @ 6:41pm

added horseman's axe

Update: 7 Aug, 2020 @ 6:40pm

added horseman's axe

Update: 6 Aug, 2020 @ 1:54pm

added bardiche

note: while it shares stats with the long cleaver, ive changed its skill catagory to polearms

updated pollaxe mesh to make the haft look less bad.

updated hunting sword mesh origin.

todo: make pollaxe haft even less strechy textured, will probably wrap it in something
add better looking versions of the weapons, didnt think it looked so bad. ive just been using the snipping tool on windows but in the future ill see about adding a basic render of them, as well as a basic render of each of the weapons individually.

Update: 5 Aug, 2020 @ 2:38pm

added hunting sword

note: The grip on the hunting sword, as well as the proportions of some of the other weapons, isnt quite right to the examples ive been basing these off of as I've been trying to keep the weapons scale close to the weapons they are meant to be reskins of to minimize visual issues. The animations also dont look quite right on some weapons. If I do decide to give them all custom stats I'll likely adjust the scales of them to better reflect how they would actually look. As for animations I'd have to learn how to actually animate but I'd be willing to give it a go.

Update: 5 Aug, 2020 @ 8:59am

added morning star

todo: find better reference pictures for morning star and remake it

Update: 4 Aug, 2020 @ 10:46am

improved greatsword mesh and uv map

Update: 4 Aug, 2020 @ 10:23am

added billhook

todo: figure out how to fix the inventory icons

Update: 3 Aug, 2020 @ 6:31pm

added dane axe

Update: 3 Aug, 2020 @ 5:23pm

added bar mace

updated shading on all weapons

updated messer uv map

changed mod name to better reflect what it adds