Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Swords of the Prophets
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Update: 16 Oct, 2020 @ 10:06pm

Building system is complete.
- Hovels and Peasant Communes have tribe mask rejigged.
- Ditto Noble Residence, Magistracy, Warrior Hall, Mercenary Quarters.

Still more stuff needed to fix this but we are getting somewhere.

Update: 10 Oct, 2020 @ 10:26am

TO-DO [17/10]

KOREANS still remain UNDONE.

- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- PERSIANS - only Heavy Dailamiyan is missing. In process......
- ARABS - Arabs need Ansariyun to be tested. Arab merc units from Warbirth need to be dealt with - but which ones?
- BRITONS - Merc roster is not finalised. Units are implemented but not mercs.
- MAKURIANS - Added but not implemented. Check again.
- INDIANS - No Imperial Gajah. STILL WIP (sigh)

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons, we haven't spent much on them.
- Implement KOREANS.
- Fix issue with Temples, Fortified Barracks, Magistracy and Villa
- Finish Sun Temples and start selling goods.
- Bake a cake for Vannitha!

Update: 4 Oct, 2020 @ 12:02pm

- Indian/Kashmiri Sun Temple has a new appearance.
- Barracks low-tier melee infantry has been properly assigned, Fortified Barracks pending.

Update: 4 Oct, 2020 @ 11:31am

Update: 4 Oct, 2020 @ 4:10am

Sun Temple is now online, and available to most non-Christian, non-Muslim factions (This also includes Turkic ones such as the Khazars)
Assets for Noble Residences and Magistracies are now included but not fully implemented. That one will require another update.

Update: 4 Oct, 2020 @ 4:01am

Update: 1 Oct, 2020 @ 10:52am

Update: 21 Sep, 2020 @ 2:38pm

Update: 21 Sep, 2020 @ 2:17pm

Update: 21 Sep, 2020 @ 8:47am

A new wonder, the Borobodur complex, is now online. HOWEVER.......

- Accessing the Wonder menu caused crashes. We are as to why this is happening but I suspect it is due to the tech requirements not being properly coded in - Dome of the Rock had the 2nd line, not the first filled.
- We will need tests to see if there are further crashes.