Conan Exiles
CharEditLite - Recompiled - 1.0.6
6件中 1-6 を表示
更新:2020年10月28日 @ 10時05分

- Funcom update

更新:2020年10月3日 @ 20時03分

- Bug fix render crash in paper doll scene

更新:2020年9月17日 @ 17時35分

- Fix for shards. Now work as they did

更新:2020年9月15日 @ 10時28分

- Recompile because of major changes made by Funcom

更新:2020年7月19日 @ 19時20分

Altered CEL_Studio:
- to use Funcom component for render to texture character
- Removed Draw tick
- Set Render texture material directly
- Remove need to create material instance each frame

Altered CEL_W_UICharDisplay
- Sent Render Target Material

Added MyPaperDolly Render Texture
Added MyPaperDolly Render Material
Added CEL_UICharacterDisplayCapture2 based on funcom inventory screen character render
Added CEL_M_UICharacterBackground material based on funcom but changed to stop disappearing green.
Added Actor Component CEL_RGBLabSave to save lab colours and restore on load

Altered CEL_MC to add CEL_RGBLabSave component
Altered CEL_W_Mirror to pass RGB vales to save component

更新:2020年7月17日 @ 19時31分

Recompiled mod as it was saved with an old version of PersistentHumanoidNPC in the local content folder on the authors computer. This is just a clean compile