Project Zomboid
Mod Options (Build 41)
1–10 из 19
< 1  2 >
Обновление: 17 окт. 2022 г. в 8:06

v1.4.4
- Hotfix

Обновление: 12 окт. 2022 г. в 18:49

v1.4.3
- Added compatibility with Build 41.77.6
- Added compatibility patch so ALL OTHER MODS causing issues will be compatible too.

Обновление: 26 сен. 2021 г. в 15:40

v1.4.2
- Added warning if mod author tries double initialization. It won't be mod error anymore but still not recommended.

Обновление: 29 июл. 2021 г. в 14:30

v1.4.1
- Updated for build 41.53

Обновление: 3 мая. 2021 г. в 19:19

v1.4
- Hotfix of possible bug.

Обновление: 30 апр. 2021 г. в 20:16

v1.3
- Added hint message box for build 40.
- The mod is automatically disabled for versions of the game below 41 to avoid errors.

Обновление: 9 апр. 2021 г. в 2:36

v1.2
- Fixed a bug when there was no scroll bar even if too many mod options.

Обновление: 1 янв. 2021 г. в 23:48

v1.1
- Added custom sandbox options.
Use: opt1.sandbox_path = "Section Name" --e.g. "WorldOptions"

Обновление: 29 дек. 2020 г. в 16:53

v1.0
- Fixed a bug when mod options were not loaded after reset lua on game start.
- Added double check of loaded options just for sure.

Обновление: 2 авг. 2020 г. в 6:03

v0.9
- New better names are chosen for event listeners: OnApplyMainMenu, OnApplyInGame, OnApply.
- Event listeners works both for separate options and for settings in general.
- Added possibility to bind custom keys.
- Now engine returns itself, so you can use "require" to check if it's enabled:
require "!ModOptionsEngine"
- Minor optimizations