Project Zomboid

Project Zomboid

Mod Options (Build 41)
Viser 1–10 av 19 bidrag
< 1  2 >
Oppdatering: 17. okt. 2022 @ 8.06

v1.4.4
- Hotfix

Oppdatering: 12. okt. 2022 @ 18.49

v1.4.3
- Added compatibility with Build 41.77.6
- Added compatibility patch so ALL OTHER MODS causing issues will be compatible too.

Oppdatering: 26. sep. 2021 @ 15.40

v1.4.2
- Added warning if mod author tries double initialization. It won't be mod error anymore but still not recommended.

Oppdatering: 29. juli 2021 @ 14.30

v1.4.1
- Updated for build 41.53

Oppdatering: 3. mai 2021 @ 19.19

v1.4
- Hotfix of possible bug.

Oppdatering: 30. apr. 2021 @ 20.16

v1.3
- Added hint message box for build 40.
- The mod is automatically disabled for versions of the game below 41 to avoid errors.

Oppdatering: 9. apr. 2021 @ 2.36

v1.2
- Fixed a bug when there was no scroll bar even if too many mod options.

Oppdatering: 1. jan. 2021 @ 23.48

v1.1
- Added custom sandbox options.
Use: opt1.sandbox_path = "Section Name" --e.g. "WorldOptions"

Oppdatering: 29. des. 2020 @ 16.53

v1.0
- Fixed a bug when mod options were not loaded after reset lua on game start.
- Added double check of loaded options just for sure.

Oppdatering: 2. aug. 2020 @ 6.03

v0.9
- New better names are chosen for event listeners: OnApplyMainMenu, OnApplyInGame, OnApply.
- Event listeners works both for separate options and for settings in general.
- Added possibility to bind custom keys.
- Now engine returns itself, so you can use "require" to check if it's enabled:
require "!ModOptionsEngine"
- Minor optimizations