Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Update: 25 Jun, 2021 @ 8:38pm

Made it so that it generates all the stages instead of one stage every submission.
By doing so, it makes sure that it's not a different answer everytime a seed is generated.
Which means it can be used competitively like being used in League.

Update: 5 May, 2021 @ 7:08am

Exish Update:
Fixed being able to press buttons while the module is displaying the correct or incorrect text
Fixed being able to press buttons after the module is solved
All button press sounds now come from the buttons themselves
Added a TP autosolver
Added Gamepad/controller support
Removed a bunch of useless colliders in the prefab
Updated the bundled manual to the latest on the repo

Update: 14 Mar, 2021 @ 1:20pm

Removed additional strike sound.

Update: 8 Mar, 2021 @ 8:20pm

Changed the moduleID back to 0, nothing to see here folks.

Update: 8 Mar, 2021 @ 8:02pm

Apparentally, the module Duties of a Seasoned Mixlogist has an ID of 0, and because it has the same ID as the module 0, it causes the greetings message to be stuck forever.
And I've been told the original author can't change his ID, so I will change my ID to 0pruz. Hopefully this doesn't break any of the missions.

Update: 21 Jan, 2021 @ 7:12am

No longer can submit while submitting nothing.

Update: 18 Jan, 2021 @ 3:26pm

TP only: Changed the dynamic scoring from 40% to 34%.

Update: 20 Nov, 2020 @ 10:35pm

Last fix to the stuck at greetings message.
If this doesn't fix it, then I have no idea.

Update: 30 Sep, 2020 @ 10:57pm

Removed debug

Update: 18 Sep, 2020 @ 11:33am

TP fix as well as adding in additional logging.