Company of Heroes 2

Company of Heroes 2

Kriegspiel V5 - Realism Overhaul
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Actualización: 12 JUL 2020 a las 14:37

- Stielgranate 160mm HEAT Grenade toggle added to PaK 36, available after 1942
- 'Ranger Trench Section' added to USF with Browning Auto 5 shotguns - buckshot and slugshot toggle included.
- Canister Shot made physical - Stuart and Greyhound now shoot 122 physical projectiles. Range increased from 50 meters to 150 meters.
- Rear Armor values revamped - rear armor is now scaled correctly with Kriegspiel's special penetration system.
- Target overrides fixed on infantry. Infantry don't shoot at heavy vehicles and caches again anymore.
- Damage and penetration nullified on small arms fire vs. heavy vehicles.
- Land mine accuracy fixed.
- PIAT moved back to 1942.
- Tank dispatches removed for Armored warfare doctrine.

Actualización: 12 JUL 2020 a las 6:44

Actualización: 12 JUL 2020 a las 1:30

Actualización: 11 JUL 2020 a las 19:41

Actualización: 11 JUL 2020 a las 18:44

Actualización: 11 JUL 2020 a las 14:25

Actualización: 11 JUL 2020 a las 14:24