Company of Heroes 2

Company of Heroes 2

Kriegspiel V5 - Realism Overhaul
Viser 191-197 af 197 forekomster
< 1 ... 18  19  20 >
Opdatering: 12. juli 2020 kl. 14:37

- Stielgranate 160mm HEAT Grenade toggle added to PaK 36, available after 1942
- 'Ranger Trench Section' added to USF with Browning Auto 5 shotguns - buckshot and slugshot toggle included.
- Canister Shot made physical - Stuart and Greyhound now shoot 122 physical projectiles. Range increased from 50 meters to 150 meters.
- Rear Armor values revamped - rear armor is now scaled correctly with Kriegspiel's special penetration system.
- Target overrides fixed on infantry. Infantry don't shoot at heavy vehicles and caches again anymore.
- Damage and penetration nullified on small arms fire vs. heavy vehicles.
- Land mine accuracy fixed.
- PIAT moved back to 1942.
- Tank dispatches removed for Armored warfare doctrine.

Opdatering: 12. juli 2020 kl. 6:44

Opdatering: 12. juli 2020 kl. 1:30

Opdatering: 11. juli 2020 kl. 19:41

Opdatering: 11. juli 2020 kl. 18:44

Opdatering: 11. juli 2020 kl. 14:25

Opdatering: 11. juli 2020 kl. 14:24