RimWorld

RimWorld

Explosive Implant (Continued)
Showing 1-10 of 15 entries
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Update: 29 Jun @ 11:55am
by Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 6 Feb @ 11:29am
by Mlie

1.5.2 - Slaves with an explosive implant will always have 100% terror

Update: 5 Feb @ 1:34pm
by Mlie

1.5.1 - Rewrote the Harmony patches, should behave better now
Separate implants should now be possible to explode individually
Corpses will now also be possible to explode
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 21 Mar, 2024 @ 2:30am
by Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Update: 4 Apr, 2023 @ 12:30pm

1.4.3 - Added a knockout implant

Update: 17 Feb, 2023 @ 12:48pm

1.4.2 - Added recipe to uninstall the implants.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 15 Oct, 2022 @ 10:53am

1.4.1 - Mod updated for 1.4 and passed autotests

Update: 19 Feb, 2022 @ 11:09am

1.3.1 - More unique defname for the HugLib-news base-definition, to avoid conflicts with other mods.

Update: 9 Jul, 2021 @ 5:28am

1.0.6.0 - Mod updated for 1.3 and passed autotests

Update: 18 Jan, 2021 @ 10:49am

1.0.5.0 - Fixed duplicate achievement parent def