Arma 3
Legion Studios Core - Stable
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Оновлено: 16 верес. о 4:33

Signed PBOs

Оновлено: 15 верес. о 21:04

September Hotfix 2.3.1
[Dev Logs]
Hotfix for the month, I promise I'm gonna take a look at the PKV and make that a priority for the October update.
== Legion Core ==
Backpacks
  • Fix model texture pathing issue with miniLR_attachment
Helmets
  • Scout Helmet, updated shadowlod (Thanks @mrclock), added 'visor' hiddenSelection per community request
Units
  • updates weapons and inventory times for the 41st,
  • add UI pictures for scout troopers, 41st Ranger Battalion, Gree,
  • updated location for textures, moved Gree into 41st Ranger Battalion
  • Add editorPreview for Riot Trooper and Mudtrooper

Оновлено: 8 верес. о 21:09

# __September Release 2.3.0__
**[Dev Logs]**
Small update this month, notable release is the Phase 2 Scout Troopers which the SPP is already available. We're working on a couple vehicles in the background.
## == Legion Core ==
### __Scripts__
> - Fix transferring backpack variables on active camo activate (code in wrong function)
> - Fix not passing `_return` to `ls_common_skillGet` event
### __Props__
> - Add the CEC FG-40 Support Frigate
### __Weapons__
> - Fix proxies on Westars 35S, 35A (Muzzle, Sight)
### __Helmets__
> - Add 41st Ranger Battalion P2 Base Trooper
> - Add Scout Trooper (forest, white)
> - Add Commander Gree
### __Equipment__
> - Fix hiddenSelections on headlamps
> - Fix hiddenSelections on Rebel Chest Pouches
> - Add aceFlashlight config properties to headlamps
### __Units__
> - Lowered AA Magazine count for the ORSF AA Trooper
> - Add Scout Trooper (White, 41st Ranger Battalion)
> - Add Trooper (41st Ranger Battalion)
> - Add Commander Gree (41st Ranger Battalion)

Оновлено: 26 серп. о 5:20

# August Hotfix 2.2.2
**[Dev Logs]**
Minor hotfix for an error in PreInit breaking things, and updating some more class names to match our naming standard.

## == Legion Core ==
**__Scripts__**
> - Fix missing quotes in an isNil check, which caused errors

**__Equipment__**
> - Class name changes to match out naming scheme. Deprecated classes were not made due to these still being new assets.
> - ls_equipment_chestRig -> ls_glasses_chestRig
> - ls_equipment_chestRigPouch -> ls_glasses_chestRigPouch
> - ls_helmet_coif -> ls_glasses_coif
> - ls_equipment_shoulderPouch -> ls_glasses_shoulderPouch
> - ls_newRepublic_chestRig -> ls_newRepublicGlasses_chestRig
> - ls_newRepublic_chestRigPouch -> ls_newRepublicGlasses_chestRigPouch
> - ls_newRepublic_chestRig -> ls_newRepublicBackpack_chestRig
> - ls_newRepublic_chestRigPouch -> ls_newRepublicBackpack_chestRigPouch
> - ls_newRepublic_coif -> ls_newRepublicGlasses_coif

Оновлено: 25 серп. о 21:27

August Hotfix 2.2.1
[Dev Logs]
Minor hotfix for various issues. Added new tool which updates ls props in mission files! Check it out!
== Legion Core ==
Scripts
  • Optimized/update Active Camo script, Transfer backpack variables if backpack changed
  • Optimized/updated Viv loading script, load an objects parent if it exists instead of original object
  • Add setting to disable auto-vectoring by default
  • Add New Tool! Replace deprecated objects with their new versions, carries over your scripts and properties
Vehicles
  • Fix pilot camera errors for Z-95, Z-98, and Starsaber (RPT errors)
Weapons
  • Fix shotPos/ShotEnd memory points on launchers (RPT errors)
Equipment
  • Fix White goggles being labeled as orange
  • Fix phase 2 headlamps being wrongly named (left -> right)
  • Fix Shoulder Pouch missing icon
  • Fix model pathing for Chestrig and Chest Rig Pouches
  • Fix model pathing for flakjacket textures
  • Fix rvmat for Journeyman jet pack.
  • Change classnames to follow convention (ls_chestRig_base -> ls_backpack_chestRig, ls_chestRigPouch_base -> ls_backpack_chestRigPouch)
  • Add missing phase 1 headlamp variants
  • Add ISB Tactical Armor config
Uniforms
  • Fix Geo in Imperial_army uniforms (RPT error)
Misc
  • Fix bad path for b1 step noises
  • Add more deprecated face classes for legacy LS
  • Fix electrobinocular icon
  • Fix RscIngameUI error

Оновлено: 18 серп. о 21:28

August Update 2.2.0
[Dev Logs]
BIG UPDATE THIS MONTH! So big we hit the discord character limit!
We've fully imported all of Rogue's donations. Next month we'll be looking at expanding the Pathfinders and Spacers, as well as building out more organic Civilians/Mercs with all the new content we've added. Next update will also include the Clone Scout armor (Finally).

Congrats to <@809744687887810631> , <@660264932171841537>, <@339574573035028480> , <@404414642748653580>, <@113550962706165760> making their first contribution to the public build!
== Legion Core ==
Scripts
  • Added Reinsert Terminal
Vehicles
  • Fixed Z-98, Starsaber; can now be spawned in Zeus and use HUD color changer
  • Added missing 300rnd CM magazine
Weapons
  • Fixed RD-4 Tracer display
  • Added E-11 from Insurrection as temporary placeholder
  • Added (Wire Guided)
  • Added PLX, E-60 SACLOS missiles
Props
  • Fixed file path, hiddenSelections of Diamond-class Cruiser
  • Fixed Hallway Ramps hiddenselections
  • Fixed Hallway Roof Light model path
  • Fixed model.cfg for ls_prop_bottle, ls_beam_skeleton (RPT errors)
  • Fixed non-Bespin Tibanna Gas Refinery Spheres and Tanks to have correct textures
  • Fixed Hollow Acclamator floating glass error
Helmets
  • Updated base phase 2 helmet textures
  • Fixed Legacy Phase 1 Pilot nose clipping
  • Added [CQCM]: CQC Helmet, CQC Helmet (w/ Visor), CQC Mask, CQC Mask (Alt)
  • Added [CQCM]: New Republic Variants
  • Added Jockey: Jockey, Jockey (Alt), Jockey (Navy), Jockey (Navy, Alt)
  • Added M1: M1, M1 (light)
  • Added Reinforced Service Helmet: Base, w/ Coif
  • Added Service Helmet: Base, Brown, w/ Comlink, Brown w/ Comlink
  • Added Technician: Base, Brown, w/ Comlink, Brown w/ Comlink
Uniforms
  • Added Pathfinder Fatigues: Base, L. Brown, Navy, Navy Alt; all w/ both rolled and unrolled sleeves
  • Added Spacer Fatigues: Base, Alt, Brown, Brown Alt
  • Added New Republic Naval Uniform
Vests
  • Updated Mandalorian Protector vest to follow convention (ls_mandalorian_protectorMaleSlim_vest -> ls_mandalorianVest_protectorMaleSlim) w/ deprecated class
  • Added Flak Jacket: base, brown, open, w/ pouches, w/ pouches (alt), Brown w/ pouches, Brown w/ pouches (Alt)
  • Added Belt and Holster: base, maroon, brown
  • Added Spacer: Base, w/ Holster
  • Added New Republic Navel Armor: Base, Light, Medium, Heavy
  • Added Imperial Officer, Medic vests (ISB, Riot, Mudtrooper), damaged variants
Equipment
  • Updated Hawkbat Parachute location to fit better with armor.
  • Updated clone nvg classnames (w/ deprecated classes) (e.g., ls_clone_headlampPhase1_nvg -> ls_cloneNVG_phase1Headlamp, ls_nvg_clone_phase3Pilot_arc -> ls_cloneNVG_phase3Pilot_arc)
  • Fixed Long-range backpack; brought in-line with Legacy value
  • Fixed Mando Light Backpack model.cfg (rpt error)
  • Added Effect memory points to JT-12, CDV, Journeyman
  • Added Headlamps (Double, Left) nvg and facewear
  • Added Chest Rig, Chest Rig (w/ pouches) for Facewear and Backpack, w/ New Republic variants
  • Added Shoulder Pouches for Facewear and Backpack
  • Added Coif Facewear
  • Added Goggles (Base, Blue, Green, Orange, White) facewear
  • Added Honor Guard Visor NVGs
Units
  • Updated ls_gar_phase2_uniform (Legacy Clone Armor) Fire, shadow geos to be in line with modern armaman
  • Fixed B1 Grenadier, Heavy not using role macros
  • Added missing units (Phase 1: Commander, Captain, Lieutenant, Sergeant)
  • Added Imperial Army (Mudtroopers, Riot, ISB) with units (Marksman, shotgun, heavy, grenadier, squadleader, at, heavyAT, heavyAA, Medic, Officer)
  • Added Nimbus Commando (MG, Sniper, Demo, AT, Heavy AT, Heavy AA, Shotgun)
  • Added Standard Nimbus Commando Groups (Squad, Team, Weapons, AT, EOD, MG, Sentry, Sniper)
  • Added ORSF[Outland Regions Security Force] (Heavy, Light, Sniper, AT, Heavy AT, Heavy AA, Shotgun, RTO, Demo)
  • Added Standard ORSF Groups (Squad, Team, Weapons, AT, EOD, MG, Sentry, Sniper)
Identities
  • Added Generic names that follow convention for post-TCW soldiers
  • Added Generic names for Star Wars Civilians
Misc
  • Updated Mod Logo
  • Updated Camouflage Coefs, Strength, Flashlight mode for ACE_Arsenal for base display
  • Remove fire ammo type (unused)
  • Remove 'ls_test_unit' class (unused, debug)
  • Fixed placeable sound loops, they work now (Active Camo, holoprojector)
  • Added 3den Extended Skill framework: Attribute Panel addition (double click units in 3den)
  • Added Delay for isSwitchingWeapon (Active Camo framework)
  • Added Mod Conflict Warning For (Legacy, ACE, ACE [No Medical], TFAR Beta) Compatibility Patches
  • Added Lighting settings for headlamps, added presets for p1, p2, engineer
  • Added Reinsert Terminal framework

Оновлено: 7 лип. о 20:41

July Hotfix 2.1.1

[Dev Logs]
Minor hotfix for various issues and shadow dropping new static ship prop. Don't forget to give feedback on it!~

== Legion Core ==

Props

  • Add CIS Diamond Class Cruiser (may revisit later for additional features per community feedback)

Helmets

  • Fix Imperial Army Helmet (Goggles up) issues

Uniforms

  • Fixed memory point issue with [New] Phase 2 Uniform

Units

  • Fixed Imperial Army units spawning under an empty faction

Оновлено: 1 лип. о 21:19

June Update 2.1.0
[Dev Logs]
Due to a series of events, @Rogue has donated "Rogue's One: A Star Wars mod" to Legion. We'll be adding more content like holograms and building out the factional units in the near future. As it currently stands, we've done our best to quickly implement the assets as they were in his mod.

We've continued to work on various bugfixes and new features now that we've got a solid workflow going, and will be looking forward to your feedback on our current direction.
== Legion Core ==
Scripts
  • Added Missing deprecated function for biology_check
Vehicles
  • Fixed Starsaber landing gear 'foot' not moving with the rest of the gear
Weapons
  • Fixed cursor to allow Z7 to show up properly in vanilla arsenal
Props
  • Add CIS Administrator class ship
Helmets
  • Fixed Phase 2 Pilot helmet scale and weighting
  • Added Imperial Army Helmet (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Helmet (Goggles down) (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Helmet (Goggles down w/ rebreather) (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Helmet (Goggles up) (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Helmet (Goggles up w/ rebreather) (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Kepi (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Kepi (Goggles) (Gray, Black, ISB, Mudtrooper)
Equipment
  • Added Imperial Army Vest (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Vest (w/holster) (Gray, Black ISB, Mudtrooper)
  • Added Imperial Army Vest (Light) (Gray, Black ISB, Mudtrooper)
  • Added Imperial Army Vest (Light w/ holster) (Gray, Black ISB, Mudtrooper)
  • Added Imperial Army Vest (Medium) (Gray, Black ISB, Mudtrooper)
  • Added Imperial Army Vest (Medium w/ holster) (Gray, Black ISB, Mudtrooper)
  • Added Imperial Chest Rig
  • Added Imperial Chest Rig + Pouches
  • Added Imperial Ear Piece
  • Added Imperial Satchel (+ backpack version)
  • Added Imperial Satchel (Others)
  • Added Imperial Shoulder Pouch (+ backpack version)
Units
  • Fixed B1 AA unit rpt errors
  • Added Imperial Army Trooper (Gray, Black, Mudtrooper)
  • Added Imperial Army Trooper (w/ Rolled Sleeves) (Gray, Black, Mudtrooper)
  • Added Imperial Army Trooper (Armored) (Gray, Black, ISB, Mudtrooper)
  • Added Imperial Army Trooper (Armored w/ Rolled Sleeves) (Gray, Black, ISB, Mudtrooper)
Misc
  • Fixed Ceiling Turret sound
  • Updated No NVG Overlay Optional

Оновлено: 23 черв. о 20:03

June Update 2.0.4
[Dev Logs]
This one is for the boys with the boomin' system. Top down AC, with the cooler system.
== Legion Core ==
Scripts
  • Fix not setting _loadPoint, meaning condition always returned false for viv
  • Fixed logic for filtering non AT-RT units, ground holders
Misc
  • Update config for WBK Droid classes to use new LS classes
  • Fix multi part structures not visually appearing after mission reload
  • Backpack material updates
    -# ~~Added Chopper to ban script /s ~~

Оновлено: 17 черв. о 21:07