Garry's Mod

Garry's Mod

SPODE guns
Showing 11-20 of 62 entries
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Update: 9 Jul, 2020 @ 2:44pm

-The Javelin world model is now properly aligned with the player model

Update: 9 Jul, 2020 @ 11:05am

-Javelin missile climb height is now based on distance from the top of the map. This will allowed the javelin to be used on all maps from all heights, but the it will get weird if you are very close to the top of the map.

Update: 9 Jul, 2020 @ 5:04am

-turns out it was supposed to be spelled "Javelin" this whole time

Update: 9 Jul, 2020 @ 5:01am

-The Javalin now uses models and textures from COD: Modern Warfare. I hope this isn't a crime.

Update: 7 Jul, 2020 @ 6:05am

-added missing hud elements for almost all weapons

Update: 7 Jul, 2020 @ 5:28am

-The Javalin no longer prints "geff" into the console when you fire it

Update: 6 Jul, 2020 @ 10:26pm

-The Javalin is now more specific about what it locked on to

Update: 6 Jul, 2020 @ 9:29pm

-the Javalin missile will now behave correctly even if its original target no longer exists

Update: 6 Jul, 2020 @ 8:39pm

-fixed me messing up the pelletgun's kill icon for what must be the fifth time now

Update: 6 Jul, 2020 @ 5:22pm

-improved Javalin target tracking, it will now always hit its target given there are no obstructions