Prison Architect

Prison Architect

Murgh CombiPack Rock
Mostrando 1-10 de 62 aportaciones
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Actualización: 21 DIC 2020 a las 7:40

- fixed bug with export trucks not loading their truck bay when leaving

Actualización: 21 DIC 2020 a las 5:42

- fixed little foundation bug when toggling cargo station floors

Actualización: 21 DIC 2020 a las 4:03

- Truck drivers spawned at a cargo station can now be sacked without issues, the truck will spawn a new one.
- Jobs created at the Cargo Station Control can now be cancelled, they will be issued again.
- Fixed bug with Prisoner trucks where objects would somehow be loaded into the wrong marker spots on the sprite.

Actualización: 20 DIC 2020 a las 3:37

- removed Indoor requirement for cargo areas

Actualización: 20 DIC 2020 a las 3:13

- fixed a walllight not spawning on compact cargo stations when station height is set to Tall
- Cargo Station has a new button to toggle its floor material between the elevated station platform or road tiles with c.u.r.b

Actualización: 19 DIC 2020 a las 11:24

- updated default SupplyTruck script, the game should now respond way better when building massive constructions
- updated terminal to spawn 1 truck/chinook per update cycle instead of all together at once
- removed tooltips on cargo truck to improve performance a bit
- slightly changed platform tiles of cargo stations
- truckdrivers now spawn at correct place of the truck when arriving
- trucks now wait less when arriving at a cargo station which is not theirs

Actualización: 18 DIC 2020 a las 12:15

- truck drivers now properly walk back to their truck before leaving, instead of vanishing in mid air.

- added Recycling button to Cargo Sations configured for Exports.

- fixed cargo station platform entry tiles for truck drivers.

Actualización: 17 DIC 2020 a las 13:21

- fixed renderdepth issue with LightRed

Actualización: 17 DIC 2020 a las 12:00

- changed fence -> stone bush fence on outdoor stove foundation

Actualización: 17 DIC 2020 a las 11:14

- added the Fireplace Mod