Crashday Redline Edition

Crashday Redline Edition

Jånuary's Custom Career [1.1]
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Update: 31 Jul, 2020 @ 6:04pm

changelog:

credited the person which either directly suggested the change or through which playthrough I noticed which things I had to change (Special thanks to Aiden for helping me out a lot)

additions:
-Added the Fireburnz as vehicle choice (Thanks Freed8m & Mica)
-Added nitro colores for all Drivers

amateurs5:
-lowered round count from 7 to 5
-lowered round time from 40 to 35

amateurs6:
-removed the teams (thanks Aiden)
-lowered flag count to 7

amateurs8:
-removed a shortcut (thanks Myenia)
-lowered wheeldeformfactor via track-integrated dbs (thanks AIden)

professionals5:
-complete the race in 2'35 instead of first (thanks Aiden)
-decreased AI aggression (AI only attacks you when you attack them first) (thanks quruc90)

professionals7:
-lowered time limit from 4'00 to 3'30 (thanks Aiden)

finals1:
-instead of most team points the objective is to score 400000 points in 4'00 (thanks Aiden)
-player starting cp is now cp2 instead of cp3 (thanks Aiden)

finals2:
-disabled player weapons (thanks Savo/OutBlast)

finals3:
-changed the Firespitter's sidekit from "Eliminator" to "Easy Rider"

finals4:
-replaced the old map with a new one (my concept didn't work out really well and I wasn't happy with it)
-updated mission preview picture to fit the new track
-lowered enemy team aggression
-lowered team flags from 15 to 10

finals5:
-enabled player weapons
-increased AI aggression (so they will fight back)
-lowered wheeldeformfactor via track-integrated dbs (thanks Aiden)
-increased damagerealism (thanks quruc90)

finals6:
-removed a few shortcuts (thanks Myenia)

endmission:
-gave miniguns to enemy spectrans (Thanks Aiden, Savo and Myenia)
-introduced a time-limit of 4'00 (Thanks Aiden)
-hidden player list and players on radar via track-integrated dbs

misc.:
fixed several Issues with the Spectran Sports Wagon

Update: 19 Jun, 2020 @ 3:04pm

Release of the Workshop Item