Don't Starve Together

Don't Starve Together

Attack Timer
Ergebnisse 1–10 von 18
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Update: 9. Juli 2022 um 6:48

Version 1.5.8
Added timers for the Moon Quay mobs: Prime Mates and Powder Monkeys.
Added Twins, Eye of Terror timers.
Updated Ancient Guardian Timer.

Update: 7. Nov. 2021 um 4:44

Version 1.5.7
Added timers for the Hallowed Forge enemies.

Update: 12. Aug. 2021 um 10:37

Version 1.5.6
Added timers for Grass Gator and Sea Strider.

Update: 25. Juni 2021 um 4:42

Version 1.5.5
Added timers for the Nurse Spider.
Tweaked some functions, which should reduce lag caused by larger amounts of entities on screen.

Update: 8. Mai 2021 um 4:24

Version 1.5.4

Added timers for Celestial Champion, Moonblind Bird, Misshapen Bird.
Added a condition for the MISSING parameter to check if an fx is about to disappear.

Update: 6. März 2021 um 4:00

Version 1.5.3

Added an option to hide the timer for mobs the player can't see.
Made attack colour also respect the size of the mob, which should make the "dodge" colour more accurate.

Update: 27. Dez. 2020 um 5:43

Version 1.5.2

Changed player speed calculation to not use the locomotor component anymore. This was causing issues with mods that rely on knowing if Lag Compensation is on and it sometimes caused crashes.

Update: 20. Dez. 2020 um 3:18

Version 1.5.1

Fixed crash caused by the GetOffCooldownTriggerWithMissingEnt function.

Update: 18. Dez. 2020 um 12:02

Version 1.5

Added options for colouring mob cooldowns and attack cooldown.
Revamped a large portion of code and seperated cooldowns as seperate widgets.
Fixed issues with Yellow Sea Weed attack timer not being set to 2.5s
Fixed issue with Antlion's attack timer not matching the bosses actual attack.
Fixed issue with Winter's Feast Enraged Dragonfly not changing her attack timer to a faster one.

Update: 14. Dez. 2020 um 7:24

Version 1.4.2

Added timers for Lord of the Fruit Flies and Fruit fly.
Changed some conditions into variables for code to be slightly easier to read.