Don't Starve Together

Don't Starve Together

Attack Timer
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Mis à jour le : 9 juil. 2022 à 6h48

Version 1.5.8
Added timers for the Moon Quay mobs: Prime Mates and Powder Monkeys.
Added Twins, Eye of Terror timers.
Updated Ancient Guardian Timer.

Mis à jour le : 7 nov. 2021 à 4h44

Version 1.5.7
Added timers for the Hallowed Forge enemies.

Mis à jour le : 12 aout 2021 à 10h37

Version 1.5.6
Added timers for Grass Gator and Sea Strider.

Mis à jour le : 25 juin 2021 à 4h42

Version 1.5.5
Added timers for the Nurse Spider.
Tweaked some functions, which should reduce lag caused by larger amounts of entities on screen.

Mis à jour le : 8 mai 2021 à 4h24

Version 1.5.4

Added timers for Celestial Champion, Moonblind Bird, Misshapen Bird.
Added a condition for the MISSING parameter to check if an fx is about to disappear.

Mis à jour le : 6 mars 2021 à 4h00

Version 1.5.3

Added an option to hide the timer for mobs the player can't see.
Made attack colour also respect the size of the mob, which should make the "dodge" colour more accurate.

Mis à jour le : 27 déc. 2020 à 5h43

Version 1.5.2

Changed player speed calculation to not use the locomotor component anymore. This was causing issues with mods that rely on knowing if Lag Compensation is on and it sometimes caused crashes.

Mis à jour le : 20 déc. 2020 à 3h18

Version 1.5.1

Fixed crash caused by the GetOffCooldownTriggerWithMissingEnt function.

Mis à jour le : 18 déc. 2020 à 12h02

Version 1.5

Added options for colouring mob cooldowns and attack cooldown.
Revamped a large portion of code and seperated cooldowns as seperate widgets.
Fixed issues with Yellow Sea Weed attack timer not being set to 2.5s
Fixed issue with Antlion's attack timer not matching the bosses actual attack.
Fixed issue with Winter's Feast Enraged Dragonfly not changing her attack timer to a faster one.

Mis à jour le : 14 déc. 2020 à 7h24

Version 1.4.2

Added timers for Lord of the Fruit Flies and Fruit fly.
Changed some conditions into variables for code to be slightly easier to read.