Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Simon's Satire
Showing 1-9 of 9 entries
Update: 18 May, 2024 @ 3:57pm

v1.07.2
1) Fixed Twitch Plays Integration (again)
2) Updated description to link to HTML manual

Update: 5 Aug, 2022 @ 9:42am

v1.07.1
- MODULE: Fix for Twitch Plays support (courtesy of user BigCrunch22).

Update: 2 Aug, 2022 @ 5:31pm

v1.07
- MODULE: Added support for Twitch Plays (courtesy of user BigCrunch22).

Update: 3 Aug, 2021 @ 6:26pm

v1.06
- PHRASES: Changed a few more phrases and fixed a few that didn't line up with what is shown in the manual.
- BUG FIX: Fixed special case phrases to only be able to appear as the first phrase (accidentally had the opposite effect happening).
- BUG FIX: Fixed text floating obnoxiously high above the module to instead be more leveled with the backdrop.
- BUG FIX: Adjusted all logic related to checking the timer to be more optimized and less prone to issues in some situations.
- BUG FIX: Fixed arrow buttons to actually work now to view both pages of text on long phrases that require it.

Update: 3 Aug, 2021 @ 12:13am

v1.05:
- v1.04 might have been skipped but I can't really tell tbh, pretend it already happened if not :) will be more consistent going forward.
- PHRASES: Changed special cases 6 and 10 to fix softlock scenarios. Added edge cases to each to allow for progressing past the phase if necessary over the original case.
- PHRASES: Changed a variety of phrases.
- MODULE: Updated list of "Simon" and "Talk" modules to reflect newer additions to the repo for each type.
- MODULE: Fixed the apparent lack of sound being played on strikes.
- MODULE: Fixed logging to have each individual module instance correctly refer to itself by its number.
- MODULE: Changed module ID from "Simon'sSatire" to "SimonsSatire" upon suggestion to avoid issues with Dynamic Mission Generator.
- SCRIPTING: Various small logic optimizations and ensuring consistent styling now that I'm using Visual Studio and not MonoDevelop.

Update: 30 Jul, 2021 @ 9:02pm

Changed the project directory structure a ton on GitHub and changed a few variable names, performance/logic should be the same but updating with a new build just in case :)

Update: 10 Jun, 2020 @ 3:33am

v1.03: Changed a few phrases before going public with Satire.

Update: 9 Jun, 2020 @ 7:16pm

v1.02: Forgot to remove some debugging tools before posting v1.01 :)

Update: 8 Jun, 2020 @ 9:29pm

1.0 version. 500 Phrases (10 special cases).