Call of Duty: Black Ops III

Call of Duty: Black Ops III

ZM Bots
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Mis à jour le : 16 févr. 2021 à 0h24

Uploading issues.

Mis à jour le : 16 févr. 2021 à 0h10

Uploading issues.

Mis à jour le : 16 févr. 2021 à 0h08

Uploading issues.

Mis à jour le : 15 févr. 2021 à 8h22

Uploading issues.

Mis à jour le : 13 févr. 2021 à 6h48

  • Minor bug fixes and adjustments.

Mis à jour le : 11 févr. 2021 à 20h08

Fixed:
  • Bots were buying melee wall weapons.

Mis à jour le : 11 févr. 2021 à 15h24

Added:
  • Bots can now buy wall weapons from round 2 to 6, with a price not higher than 1000 points. If no suitable weapon was found, they will buy a random weapon instead, like in previous updates.

Changed:
  • Further improved reviving.

Mis à jour le : 11 févr. 2021 à 3h57

Added:
  • PES suit support for bots on any map that have it.

Fixed:
  • Bots will now have a chance to get ray guns.
  • Conflicting equipments: Shield was replacing PES suit.
  • Bots will now properly shoot with the powerup weapon on Dome/Rust.

Mis à jour le : 10 févr. 2021 à 14h15

Added:
  • Bots will use knife if necessary during Insta-Kill.
  • Bots will knife Avogadro (they won't shoot it at all).

Fixed:
  • Reviving issue - Now bots are much more effective at reviving.

Changed:
  • If bots have handheld melee, they will use it regardless of round number.
  • Bots will only take shield when the actual round ends.

Please, if you encounter any bugs or issues that you haven't seen before, report it to the topic. I had to change quite a few things in the mod to improve reviving. Thanks!

Mis à jour le : 6 févr. 2021 à 13h41

Added:
  • Juggernog to perk list.

Changed:
  • Replaced health buff-per-round system: Default bot health has been set to 350%, with juggernog 750%. (You won't notice big differences on higher rounds, on lower rounds bots will be more resistant, but not impossible to kill).