Rivals of Aether

Rivals of Aether

Iroh
Hiển thị 41-50 trong 70 mục
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Cập nhật: 24 Thg07, 2020 @ 1:38am

v3.5

Ustrong
-No longer has a damaging hit box on the ground when Iroh trade hits with this strong.
-Fixed issue where grab would override armor.

Cập nhật: 19 Thg07, 2020 @ 3:41pm

v3.4

Fspecial
-30 frame cooldown at the end of grounded Fspecial so it can no longer true combo into aerial Fspecial

Dair
-Landing lag increased from 10 frames to 16 frames.

Cập nhật: 16 Thg07, 2020 @ 1:40pm

v3.3

Fspeciai
If Iroh starts an Fspecial while in the air, he cannot Fspecial against unless he wall jumps, lands or gets hit.
Fspecial cooldown removed.

Ustrong
Cooldown removed.

Cập nhật: 16 Thg07, 2020 @ 1:32pm

3.2 Faulty patch, see 3.3

Cập nhật: 16 Thg07, 2020 @ 12:50am

v3.1

Bair:
  • Lower region Sour spot scaling reduced

    Dair;[/h]
  • The reverse window slightly increased so it's a little easier to reverse.

Cập nhật: 16 Thg07, 2020 @ 12:11am

v3.0

The Uspecial Remake Patch

Uspecial Remake
  • Upon landing the start up hitbox, Uspecial no longer has a launching hit box at the end of the move, but instead Iroh is given a window at the end of the attack to cancel into another aerial. If not in Sanguine Lightning mode, Iroh will still fall into pratfall after this attack.
  • Iroh has a little bit of time to drift at the end before he cancels into the aerial.

    Bair:
  • Bair hitboxes redone to spike boxes are on the out edge while the sour spots are on the upper and lower region

    Dspecial air and 2 (thunderbreak)
  • Armor is now removed when the first hit box is summoned

    Dair:
  • Pop up threshold increased to 50%
  • Pop up decreased and can no longer be comboed into Uspecial

    Sanguine Lightning:
  • Frame data boost removed and exchanged for damage boost for all moves that had frame data boost.

    Ustrong:
  • Opponents may now DI after they hit the ground, or if they go below the stage height.

Cập nhật: 15 Thg07, 2020 @ 2:50am

v2.6

Uspecial Launch hitbox KBS reduced from 1.15 to 0.95.

Cập nhật: 15 Thg07, 2020 @ 2:44am

v2.5

Fspecial DI chase is now a true 50/50.

  • Iroh's post Fspecial acceleration has been increased. So Iroh player's have to commit to chasing the post attack DI.

    Uspecial Sweet spot Launch hitbox BKB reduced from 9 to 7, but KBS increased from 0.9 to 1.15

Cập nhật: 14 Thg07, 2020 @ 1:44pm

v2.4

Cập nhật: 14 Thg07, 2020 @ 1:39am

v2.3

Ustrong reworked so damage is dealt as they hit the ground, instead of when thrown.
Ustrong now has a new starting hitbox that picks up grounded opponents at point blank.

Fair has a new sweet spot during the first 2 active frames

Thunder Break (dspecial_2) no longer has armor on the recovery.

Upon successful counter, multihits and projectiles can no longer interrupt the counter attack.