Rivals of Aether

Rivals of Aether

Iroh
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Actualización: 24 JUL 2020 a las 1:38 a. m.

v3.5

Ustrong
-No longer has a damaging hit box on the ground when Iroh trade hits with this strong.
-Fixed issue where grab would override armor.

Actualización: 19 JUL 2020 a las 3:41 p. m.

v3.4

Fspecial
-30 frame cooldown at the end of grounded Fspecial so it can no longer true combo into aerial Fspecial

Dair
-Landing lag increased from 10 frames to 16 frames.

Actualización: 16 JUL 2020 a las 1:40 p. m.

v3.3

Fspeciai
If Iroh starts an Fspecial while in the air, he cannot Fspecial against unless he wall jumps, lands or gets hit.
Fspecial cooldown removed.

Ustrong
Cooldown removed.

Actualización: 16 JUL 2020 a las 1:32 p. m.

3.2 Faulty patch, see 3.3

Actualización: 16 JUL 2020 a las 12:50 a. m.

v3.1

Bair:
  • Lower region Sour spot scaling reduced

    Dair;[/h]
  • The reverse window slightly increased so it's a little easier to reverse.

Actualización: 16 JUL 2020 a las 12:11 a. m.

v3.0

The Uspecial Remake Patch

Uspecial Remake
  • Upon landing the start up hitbox, Uspecial no longer has a launching hit box at the end of the move, but instead Iroh is given a window at the end of the attack to cancel into another aerial. If not in Sanguine Lightning mode, Iroh will still fall into pratfall after this attack.
  • Iroh has a little bit of time to drift at the end before he cancels into the aerial.

    Bair:
  • Bair hitboxes redone to spike boxes are on the out edge while the sour spots are on the upper and lower region

    Dspecial air and 2 (thunderbreak)
  • Armor is now removed when the first hit box is summoned

    Dair:
  • Pop up threshold increased to 50%
  • Pop up decreased and can no longer be comboed into Uspecial

    Sanguine Lightning:
  • Frame data boost removed and exchanged for damage boost for all moves that had frame data boost.

    Ustrong:
  • Opponents may now DI after they hit the ground, or if they go below the stage height.

Actualización: 15 JUL 2020 a las 2:50 a. m.

v2.6

Uspecial Launch hitbox KBS reduced from 1.15 to 0.95.

Actualización: 15 JUL 2020 a las 2:44 a. m.

v2.5

Fspecial DI chase is now a true 50/50.

  • Iroh's post Fspecial acceleration has been increased. So Iroh player's have to commit to chasing the post attack DI.

    Uspecial Sweet spot Launch hitbox BKB reduced from 9 to 7, but KBS increased from 0.9 to 1.15

Actualización: 14 JUL 2020 a las 1:44 p. m.

v2.4

Actualización: 14 JUL 2020 a las 1:39 a. m.

v2.3

Ustrong reworked so damage is dealt as they hit the ground, instead of when thrown.
Ustrong now has a new starting hitbox that picks up grounded opponents at point blank.

Fair has a new sweet spot during the first 2 active frames

Thunder Break (dspecial_2) no longer has armor on the recovery.

Upon successful counter, multihits and projectiles can no longer interrupt the counter attack.