Tabletop Simulator

Tabletop Simulator

Deck Re-Shuffler • for Deckbuilding Games
Showing 1-10 of 11 entries
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Update: 8 Apr, 2021 @ 6:15am

Fixed a broken image link

Update: 7 Apr, 2021 @ 6:15am

Changed version to 2.00

Major change on how the script detects decks. No more timers, and it should be much more consistent in detecting them.

No more need to "Refresh the script" when size or positions change. The script should always detect decks regardless of changes.

Added new options:

- Discard X Random: The discard random card button got changed into discard X random, which lets you choose how many cards to discard, much like the draw X button.

- Re-Shuffle when not enough cards: An added option to the Draw X button, if this option is on, when you draw X card, but there aren't enough cards in the deck to deal all of them, the script automatically re-shuffles the deck, then deals the rest of the cards missing. This option is on by default.

- Bigger Buttons: Some people said they had trouble clicking the buttons, so I made this option that changes the size of the buttons, but they appear outside of the object, and it's not as visually appealing.

Update: 3 Jun, 2020 @ 6:48am

Changed version to 1.02

Changed how the script updates, it checks less often, but doesn't generate as much lag, which could get problematic for people with high latencies.

Fixed an issue where decks were always facing the same way, regardless of the tool's rotation.

Changed the draw button to say "Draw to #" instead of "Draw #" to avoid confusion, and removed some residual code.

Update: 23 May, 2020 @ 5:34am

Changed version to 1.01

Fixed an issue where scripting zones were sometimes left over when moving the tile around.

Fixed an issue where the deck would flip when re-shuffling, even if it was already face down.

Fixed an issue where the buttons below the decks could still be selected when there was only 1 card left in the deck.

Update: 21 May, 2020 @ 10:15pm

Fixed Extra Options not being saved between loads.

Update: 21 May, 2020 @ 9:45pm

UI was created up-side down, therefore it would look upside-down when snapped into other mod's snap points.

Inverted the UI and fixed that problem.

Update: 21 May, 2020 @ 9:33pm

Fixed an issue where the deck zones weren't erased from memory when deleted.

Update: 21 May, 2020 @ 9:29pm

Previous update didn't upload correctly

Update: 21 May, 2020 @ 9:16pm

Fixed an issue with creating zones when changing games.

Update: 21 May, 2020 @ 8:51pm

Fixed tiny issue with the optional setting "Draw Button"