Garry's Mod
DOOM 3 SWEPs
1–10 из 17
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Обновление: 12 апр в 14:57
автор: upset

- Added convars for fists and flashlight damage values
- Fixed BFG projectile beam damage

Обновление: 18 фев. 2024 г. в 4:05
автор: upset

Fixed plasmagun ammo and reload sound issues

Обновление: 17 фев. 2024 г. в 22:02
автор: upset

- Added optional c_ models made by ☢ ​​Seaal Mid​​ ☢
- Included fixes that were made back in 2016
- Improved plasma hit particle a bit
- Quick fix for projectiles making multiple damage on hit
- Lowered the chainsaw world hit sound volume

Обновление: 10 июн. 2016 г. в 13:24

- Added more weapons for NPCs
- Recoded BFG9K
- Improved smoke effect
- Bugfixes

Обновление: 5 мар. 2016 г. в 13:08

- Added autoreload
- Recoded Chaingun
- Improved shaders a bit
- Improved BFG and Plasmagun dynamic textures
- Recoded viewmodel sway
- Small fixes for NPCs
- Other fixes and improvements

Обновление: 4 июл. 2015 г. в 3:34

- Fixed Chainsaw hit through grates
- Fixed worldmodel physics
- Improved prediction
- Improved doom3_onlydoomflashlight convar
- Improved weapon bobbing
- Improved normal maps
- Recompiled all models to use different material paths
- A lot of other improvements and bugfixes

Обновление: 1 июн. 2015 г. в 13:47

- Added worldmodel (3rd person) muzzleflash
- Modified worldmodel materials
- Fixes

Обновление: 10 апр. 2015 г. в 6:36

- Improved Chaingun fire delay
- Small fixes

Обновление: 15 мар. 2015 г. в 12:00

- Smoothed some firing anims
- Improved recoil
- Weapons are more faithful now
- Bugfixes

Обновление: 16 янв. 2015 г. в 9:31

- Fixed Chaingun muzzleflash
- Returned the original firing sounds for Pistol and Shotgun