Left 4 Dead 2

Left 4 Dead 2

Nescius' realism
Showing 21-30 of 114 entries
< 1  2  3  4  5 ... 12 >
Update: 5 Jun, 2024 @ 10:56am

v2.4.8
-weapons in start area in first played chapter in the given session use non default skins
-minor fixes
-code related stuff

Update: 20 Apr, 2024 @ 6:24pm

v2.4.5
fix: fire ammo is now doing double damage to targets that are permanently on fire as it's supposed to

Update: 20 Apr, 2024 @ 3:15am

v2.4.4
carryable placer related fix
fireproof tank/sacrifice tank name should be visible in kill feed
minor fix

Update: 1 Apr, 2024 @ 12:08pm

v2.4.3
-carryables placable precisely with reload button

Update: 28 Mar, 2024 @ 12:43pm

v2.4.2
-tank that spawns in natural fire (non-player created) will become fireproof tank and his hp is halved

Update: 23 Mar, 2024 @ 5:55am

bug fix

Update: 22 Mar, 2024 @ 7:24am

-c3m1 event spawns tank with 50% chance
-nritem_clt user setting that when set to "l4d2" will make l4d1 survivor use l4d2 callouts when using look on adrenaline, chainsaw, grenade launcher, upgrades
-saferoom door opening improved

Update: 21 Mar, 2024 @ 11:52am

-bile stuns other specials than tank too
-c12m4 fixed specials underground spawns (hopefully)
-c11m1 some bad nav connections removed
-killing sacrifice tank within 3 seconds prevents horde from being called

Update: 19 Mar, 2024 @ 10:47am

-c8m3 lift event changes

Update: 18 Mar, 2024 @ 7:00am

-i am stuff