Left 4 Dead 2

Left 4 Dead 2

L4D2 RESIDENT EVIL MOD
Visar 1–10 av 37 poster
< 1  2  3  4 >
Uppdatering: 5 feb, 2014 @ 13:56

ugc fix for:
healthbars

Uppdatering: 5 feb, 2014 @ 13:55

healthbars

Uppdatering: 26 jan, 2014 @ 14:41

ugc fix for:
Less infecteds in Cooperative and Solo, Removed boss.

Uppdatering: 26 jan, 2014 @ 14:33

Less infecteds in Cooperative and Solo, Removed boss.

Uppdatering: 24 jan, 2014 @ 13:57

ugc fix for:
Made pipebombs more effective in Versus (shorter time)

Uppdatering: 24 jan, 2014 @ 13:55

Made pipebombs more effective in Versus (shorter time)

Uppdatering: 24 jan, 2014 @ 10:58

ugc fix n.4 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Uppdatering: 24 jan, 2014 @ 10:56

ugc fix n.3 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Uppdatering: 24 jan, 2014 @ 10:21

ugc fix n.2 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Uppdatering: 24 jan, 2014 @ 10:18

ugc fix for:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.