Left 4 Dead 2

Left 4 Dead 2

L4D2 RESIDENT EVIL MOD
Viser 1–10 av 37 bidrag
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Oppdatering: 5. feb. 2014 @ 13.56

ugc fix for:
healthbars

Oppdatering: 5. feb. 2014 @ 13.55

healthbars

Oppdatering: 26. jan. 2014 @ 14.41

ugc fix for:
Less infecteds in Cooperative and Solo, Removed boss.

Oppdatering: 26. jan. 2014 @ 14.33

Less infecteds in Cooperative and Solo, Removed boss.

Oppdatering: 24. jan. 2014 @ 13.57

ugc fix for:
Made pipebombs more effective in Versus (shorter time)

Oppdatering: 24. jan. 2014 @ 13.55

Made pipebombs more effective in Versus (shorter time)

Oppdatering: 24. jan. 2014 @ 10.58

ugc fix n.4 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Oppdatering: 24. jan. 2014 @ 10.56

ugc fix n.3 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Oppdatering: 24. jan. 2014 @ 10.21

ugc fix n.2 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Oppdatering: 24. jan. 2014 @ 10.18

ugc fix for:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.