Darkest Dungeon®

Darkest Dungeon®

The Divinity Enhanced
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Update: 17 okt 2020 om 21:32

Trinket change:

Kabbalah (Crimison Court)
+25% resolve check percent.

Qliphoth (Crimison Court)
-25% resolve check percent.

Update: 17 okt 2020 om 20:54

BUG Fix:

Fix a bug that Divinity cannot use Trinity to go back to Outsider mode after casting Martyrize.

This bug is caused by DD modding limit which force skill to have only five modes within. It is unable to fix the modes limit so that mode-switch have to be placed in global effect, thus there will be no skill description on Trinity when Martyrize has been casted and when preparing to cast Crucifixion. (In other words: no description on Trinity when Crucifixion is usable)

Though there is no skill description at this point, there is no influence on actual switch-back effect. You can still click Trinity to directly switch back to Outsider mode to give up Crucifixion after casting Martyrize.

Also the description and actual effect of Trinity on other normal modes (Outsider / Alpha / Omega) remains the same as before.


Martyrize:

Lower PROT buff on enemy target from +30% to +20%.

Update: 14 okt 2020 om 7:12

Metropathy:
Is no longer a free action.

Update: 14 okt 2020 om 6:41

Trinity:
Fix a bug that sometimes other hero's disease incorrectly cured when Divinity use Trinity to switch back to default mode when battle completes.

Update: 14 okt 2020 om 3:32

Localization change.

Tithe:
- "End Round" changed description to "Delay Round".
* Due to Dakest Dungeon modding, Delay Round won't influence buff / debuff duration, besides the effect of pass turn as same as End Round.

Update: 12 okt 2020 om 1:19

- Oblation
No longer transfer other heroes' Horror to self.
5% chance to clear other heroes' Horror.
+95% clear Horror chance if there is corpse cleared.

Update: 12 okt 2020 om 0:43

Update: 12 okt 2020 om 0:41

Update: 11 okt 2020 om 23:23

- Resurrect Town Event
Change picture and description.
Priority changed from highest to high, in order to avoid potential bugs.

Update: 9 okt 2020 om 19:53

The Beginning / The End bug fix:
Movement limit debuff now expires correctly on battle complete.