RimWorld

RimWorld

ToolkitRaids
Showing 1-10 of 20 entries
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Update: 29 Sep, 2024 @ 12:47am

  • Actually fixed the mod not detecting raids.
  • Fixed the "raid builder" menu not allowing users to cancel building a raid.

Update: 23 Sep, 2024 @ 12:07am

  • Fixed the mod not recognizing a harmony patch, which led to it not detecting raids.
  • Added a "raid builder" menu.

Update: 17 Sep, 2024 @ 9:49pm

  • Fixed the mod's settings menu (when opened from the "ToolkitCore" submenu) opening a blank window behind it.
  • Fixed the mod's raid window not appearing, as well as the chat message not sending (if enabled).
  • Fixed the mod's settings not properly assigning defaults.

Update: 4 Sep, 2024 @ 12:35am

  • Updated to 1.5
  • Theoretically fixed raids not generating (on 1.5)

Update: 29 Oct, 2022 @ 9:11pm

  • Updated to 1.4 - Requires ToolkitUtils v1.4, or the experimental version of ToolkitCore from the Discord.

Update: 25 Jul, 2021 @ 10:46pm

  • Fixed the mod not properly saving raids to the game's file.
  • Fixed the mod not properly storing the last raid that tried to run.

Update: 24 Jul, 2021 @ 10:58pm

  • Added the ability to send a message when a raid happens.
  • Added the ability to set the minimum amount of raiders required to trigger a raid event.

Update: 22 Jul, 2021 @ 11:18pm

  • Ported to 1.3.
  • Added the ability to rerun the last raid the mod tried to spawn.

Update: 22 Nov, 2020 @ 6:49pm

  • Fixed the army count being an empty string when there's no active participants.

Update: 22 Nov, 2020 @ 2:48pm

  • Fixed a typo in the raid dialog.
  • Added the raid's strategy to the raid letter.
  • Redesigned the mod's settings page.
  • Fixed the duration setting being hidden behind when the storyteller setting was enabled.
  • Added official support for 1.2.
  • Added easter eggs.