Rivals of Aether

Rivals of Aether

Gildedguy - VERY W.I.P
Showing 1-8 of 8 entries
Update: 23 May, 2020 @ 3:48pm

v0.3.43

- added a D-air animation.
( I know this is a very small update after being gone for a week but the reasoning for this is because I have started to learn how to script in RoA, allowing me to code and animate the rest of his moveset. Learning all of this is going to take awhile so I won't be able to update this character for some time. Don't worry I wont let this mod buried in the dust like so many others before.)

Update: 17 May, 2020 @ 6:13pm

v0.3.52

- added a parry animation (only 1 frame for now)
- added a roll forward animation.

Update: 13 May, 2020 @ 11:38am

v0.3.63

- added a foward attack animation.

I've found out how to reduce the version number. why? Because when I upload changes the version number updates automaticly. If i left it alone it would have reached v1.0 before the mod is even close to being finished.

Update: 11 May, 2020 @ 12:38pm

v0.5.50

- improved the utilt sprite (it should look better now.)
- changed the "hurt" sprites to fit gildedguy's shape. (I have no idea what they do but I felt like they were important.)

Update: 10 May, 2020 @ 1:42pm

v0.4.50


- added an up attack animation.
- added a wall jump animation.
- improved his jump animation.
- gave the last sprites a glossy look.

Update: 9 May, 2020 @ 12:45pm

v0.3

- added a Dtilt animation (down attack)
- gave more sprites a shiny look

Update: 8 May, 2020 @ 12:58pm

v0.2

-gave some of the sprites more depth by adding gloss and shadows.
-improved gildedguy's portrait so his arm looks less akward.
-added a small portrait to the results screen.

Update: 7 May, 2020 @ 7:55pm

v0.1