RimWorld
Mixed Stone Blocks
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Aggiornamento: 30 nov 2020, 17:00

Removed debug logging from distributed mod

Aggiornamento: 5 set 2020, 11:57

Fixed warnings regarding loading textures outside of the main thread

Aggiornamento: 3 set 2020, 19:25

Improved compatibility with other mods that mess with sculptures

Aggiornamento: 31 ago 2020, 17:18

Changed mixed block usage in recipes to whitelist
Fixed compatibility issue where a patched method was called in an unexpected way

Aggiornamento: 30 ago 2020, 20:53

Fixed issue with Rimworld 1.1 compatibility

Aggiornamento: 30 ago 2020, 14:26

v1.3.1

Removed a number of buildings that appear during worldgen from the list of buildings that can be built using Mixed Stone Blocks. They will be added back once we have proper graphics for them.

Aggiornamento: 30 ago 2020, 14:02

Mixed Stone Blocks are now stuff. This allows us to remove the custom wall building and move mixed blocks to the stuff list for building normal walls (this also fixes a bunch of behaviors where the custom walls weren't treated like normal walls in all situations).

Now that Mixed Stone Blocks are stuff, we have added them as valid stuff for the following structures:
- Walls
- Columns
- Doors
- Autodoors
- Sculptures

Aggiornamento: 17 ago 2020, 21:42

Fixed bug where Mixed Stone Walls had only 3 hit points instead of 325

Aggiornamento: 17 ago 2020, 12:05

Added support for Rimworld 1.2

Tweaked hit points and beauty for Mixed Block walls

Aggiornamento: 16 mag 2020, 14:26

Rearranged mod files in an attempt to prevent hash collisions and random mod errors