Barotrauma

Barotrauma

40K Retribution Class Mk8
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Update: 6 Jan @ 9:38pm

Added a bit more cosmetic parts, added a crowbar next to the airlock so people can more easily fix it if the doors get synced from breaking, labeled the switchs in the bridge to make it clear what they do, adjusted the position and renamed a hull area, added a research bench and moved a large crate container, adjusted the damage under stress multiplier of pumps from 6 to 3. All these additions will be on the Mark 8 version.

Update: 26 May, 2024 @ 12:33pm

Did some inventory work and added tags.

Update: 28 Jan, 2023 @ 3:33am

Fixed description in in-game publish menu so I don't delete it again by mistake.

Update: 28 Jan, 2023 @ 3:26am

Update: 28 Jan, 2023 @ 3:26am

Update: 28 Jan, 2023 @ 3:00am

Adjusted fire arcs for all the guns to reduce the chance of an AI shooting the sub. I left the old Mk6 sub with the same fire arcs for player crews and incase mk7 is borked from so much time passing since I last update it. It should work though since I only adjusted the firing arcs.

Update: 19 Jan, 2022 @ 10:26am

changed motion sensor X range from 100 to 150 and added a waypoint right before the door interations on either side of all doors. This should hopefully prevent a looping issue where npcs get on the edge of the motion sensor zone triggering the door to close every time they try to move through it till they inch their way into the motion detection zone.

Update: 18 Jan, 2022 @ 4:13pm

Adjusted some waypoint. Added a ladder to the center ballast section(honestly don't know how I forgot that)

Update: 2 Jan, 2022 @ 2:41am

Adjusted engine thrust from 500 to 1000 for a total of 2000 thrust and neutral ballast levels from 0.07 to 0.3900.

Update: 30 Dec, 2021 @ 10:59pm

Connected docking hatch to power gird. Dropped the engine power from 4000 per engine to 2000 per engine. Added another junktion box most because I didn't have room for the dock hatch power but also so there are a few extra power slots.