Total War: WARHAMMER II

Total War: WARHAMMER II

High Elf Elite Garrison mod
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Update: 11 Oct, 2021 @ 10:18am

Update: 14 Jul, 2021 @ 11:17pm

Update: 17 Feb, 2021 @ 12:19am

Update: 11 Jan, 2021 @ 9:36pm

January 12, 2021 1:30 PM
This change is to replace the garrison in a whirlpool town in the sea cemetery area of the high elves located in the middle of the map:
1 team of agents riding giant eagles
2 Phoenix Guards
2 Team Hors Juggernaut
2 Team Dragon Prince
2 teams star Yaolong

If you have all the high elves DLC you will have additional garrisons:
Support from Iris
2 teams of Astari Sentry (Ability Shield Breaker)
2 teams of Iris Spire Guards (2 times the ammo and never lose)
2 teams of Gavor knights (300 armor per module and full of energy)
Support from Avalon
2 Team Treants
1 team of trees

<From Google Translate>

Update: 5 Jan, 2021 @ 9:22am

Update: 3 Jan, 2021 @ 12:53am

January 3, 2021

This change

Add garrison update of 4 city gates of high elves and garrison update of imperial fortress occupied by high elves.

It also fixed the problem of the extra Eileen bow riders in the level 3 land town of norska.

As well as the problem of Rothen Haiwei (holding shield) which comes from the level 2 enchantment wall of the general main city.

Update: 2 Jan, 2021 @ 12:20am

January 2, 2021

This update is to change some things forgotten by No. 1, such as the landmark garrison of iris and Eden Valley. It is not a replacement, but an increase, which leads to more garrisons. I'm sorry.

Secondly, the entertainment buildings, the dignitaries of the embassy, the militia battalion, the cavalry battalion and the blacksmith were changed.

Please experience the specific changes, which are not disclosed here.

In addition, all the City owners of coastal cities are princesses; all the City owners of land cities are princes. They are officials set by princes according to level 1 walking, level 2 riding, level 3 giant eagle, level 4 Griffin and level 5 dragon riding. For example, nobility. Now you can have up to 4 teams of nobility in different forms: nobility in walking, noble in riding, noble in chariot and noble in giant eagle.

Update: 1 Jan, 2021 @ 12:25am

This module changes the garrison of the three legendary cities of the high elves, adjusts the commanders of other towns, and makes the affairs officers more useful and reasonable.

for instance:

Let the halberd nobles appear in the militia Barracks at level 1, level 2 and level 3, with different mounts

Let the magic guide swordsman affairs officer appear at level 1 of the noble building, so that you can more effectively counter infantry in the early stage.

Update: 5 Dec, 2020 @ 11:50pm

Update: 20 Aug, 2020 @ 6:05am