Stellaris

Stellaris

Robotic Civilization Origin
Viser 1–10 av 27 bidrag
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Oppdatering: 16. apr. 2021 @ 8.22

Oppdatering: 16. apr. 2021 @ 3.05

Quick update for 3.0.1. The patches don't seem to have changed much with this mod, but I may have missed something.

Robot civ home planets will now start with a robot assembly plant and an extra industrial district.

Oppdatering: 19. nov. 2020 @ 3.25

Oppdatering: 15. nov. 2020 @ 13.06

Oppdatering: 11. nov. 2020 @ 6.06

Oppdatering: 31. okt. 2020 @ 1.16

Oppdatering: 12. mai 2020 @ 1.59

Updated to version 2.7.1

Oppdatering: 4. mai 2020 @ 2.35

Ascension Perk Rebalance
Enhanced Robotics

Was:
Robot Modification Points + 1
Modify Species Cost - 25%
Pop Assembly Speed + 10%

Now:
Modify Species Cost - 33%
Pop Assembly Speed + 10%

Robotic Mastery

Was:
Robot Modification Points + 2
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Now:
Robot Modification Points + 1
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Bio-Assimilation

Was:
Can assimilate living pops
Robot Modification Points + 1

Now:
Can assimilate living pops
Can use grid amalgalmation slavery type


You can now use chemical processing purge type from the start.

Oppdatering: 1. mai 2020 @ 13.35

Robots can no longer be selected as secondary species

Oppdatering: 1. mai 2020 @ 3.01

pop_growth_speed_reduction = 0.25
changed to
pop_growth_speed = -0.25

This will make the negative modifier apply to base growth, rather than total growth.