Stellaris

Stellaris

Robotic Civilization Origin
Ergebnisse 1–10 von 27
< 1  2  3 >
Update: 16. Apr. 2021 um 8:22

Update: 16. Apr. 2021 um 3:05

Quick update for 3.0.1. The patches don't seem to have changed much with this mod, but I may have missed something.

Robot civ home planets will now start with a robot assembly plant and an extra industrial district.

Update: 19. Nov. 2020 um 3:25

Update: 15. Nov. 2020 um 13:06

Update: 11. Nov. 2020 um 6:06

Update: 31. Okt. 2020 um 1:16

Update: 12. Mai 2020 um 1:59

Updated to version 2.7.1

Update: 4. Mai 2020 um 2:35

Ascension Perk Rebalance
Enhanced Robotics

Was:
Robot Modification Points + 1
Modify Species Cost - 25%
Pop Assembly Speed + 10%

Now:
Modify Species Cost - 33%
Pop Assembly Speed + 10%

Robotic Mastery

Was:
Robot Modification Points + 2
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Now:
Robot Modification Points + 1
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Bio-Assimilation

Was:
Can assimilate living pops
Robot Modification Points + 1

Now:
Can assimilate living pops
Can use grid amalgalmation slavery type


You can now use chemical processing purge type from the start.

Update: 1. Mai 2020 um 13:35

Robots can no longer be selected as secondary species

Update: 1. Mai 2020 um 3:01

pop_growth_speed_reduction = 0.25
changed to
pop_growth_speed = -0.25

This will make the negative modifier apply to base growth, rather than total growth.