Stellaris
Robotic Civilization Origin
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Actualización: 16 ABR 2021 a las 8:22 a. m.

Actualización: 16 ABR 2021 a las 3:05 a. m.

Quick update for 3.0.1. The patches don't seem to have changed much with this mod, but I may have missed something.

Robot civ home planets will now start with a robot assembly plant and an extra industrial district.

Actualización: 19 NOV 2020 a las 3:25 a. m.

Actualización: 15 NOV 2020 a las 1:06 p. m.

Actualización: 11 NOV 2020 a las 6:06 a. m.

Actualización: 31 OCT 2020 a las 1:16 a. m.

Actualización: 12 MAY 2020 a las 1:59 a. m.

Updated to version 2.7.1

Actualización: 4 MAY 2020 a las 2:35 a. m.

Ascension Perk Rebalance
Enhanced Robotics

Was:
Robot Modification Points + 1
Modify Species Cost - 25%
Pop Assembly Speed + 10%

Now:
Modify Species Cost - 33%
Pop Assembly Speed + 10%

Robotic Mastery

Was:
Robot Modification Points + 2
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Now:
Robot Modification Points + 1
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Bio-Assimilation

Was:
Can assimilate living pops
Robot Modification Points + 1

Now:
Can assimilate living pops
Can use grid amalgalmation slavery type


You can now use chemical processing purge type from the start.

Actualización: 1 MAY 2020 a las 1:35 p. m.

Robots can no longer be selected as secondary species

Actualización: 1 MAY 2020 a las 3:01 a. m.

pop_growth_speed_reduction = 0.25
changed to
pop_growth_speed = -0.25

This will make the negative modifier apply to base growth, rather than total growth.