RimWorld
[FSF] Complex Jobs
目前顯示第 1-10 項,共 177 項
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更新:8 月 29 日 @ 下午 5:55

- Odyssey DLC: Fixed missing MayRequire for Fishing priority change.

更新:8 月 29 日 @ 上午 4:37

Odyssey DLC: Changed the priority of the Fish worktype so its just below Hunt.

更新:8 月 29 日 @ 上午 4:36

[Auto-generated text]: Update on 8/29/2025 9:35:54 PM.

更新:8 月 28 日 @ 下午 4:13

- Removed Fishing worktype as it is now part of the base game.

更新:8 月 17 日 @ 下午 8:09

- Vanilla Expanded Framework: Fixed an issue with the Pick Up From Processor and Bring To Processor task patches where they were incorrectly looking for the wrong mod.

更新:8 月 16 日 @ 下午 4:18

- Anima Obelisk: Fixed an issue caused by the workGiver being renamed for 1.6.

更新:8 月 11 日 @ 下午 10:13

- Since the Fish worktype does not use Shooting in any way. I've replaced the workTags for Shooting with Animals and removed Shooting from the relevantSkills.
- Changed the verb for the Fish Worktype from Hunt to Fish.

更新:8 月 9 日 @ 上午 2:39

- Dubs Bad Hygiene: Moved the task Do Bills at Burn Pit from Maintenance to Mortuary.

更新:8 月 7 日 @ 下午 8:38

- Added support for Pick Up And Haul 1.6 Forked.

更新:8 月 4 日 @ 上午 5:06

- Added support for ABF: Artificial Beings Framework.