XCOM 2
Mitzruti's Perk Pack - DLC Extension
26개 중 1~10개 표시 중
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업데이트: 2023년 11월 29일 @ 오후 9시 20분

Abilities that added a percentage of base damage as elemental damage now completely convert damage to that element.
Numerous Abilities that were sort of converting damage have similarly been improved. (ie. acid attacks with a fire weapon can now damage robots)
Various lance and cone psi attacks, and All Creation no longer ignore cover.
Hypothermia now does 1 damage to unchilled targets, or up to 4 depending on chill degree.
Icy Burst no longer denies ammo effects.

업데이트: 2023년 11월 4일 @ 오후 1시 20분

Fixed Freezing Field not properly giving it's followup ability.

업데이트: 2023년 7월 13일 @ 오후 9시 35분

Change Glacial Prision's Damage Type from the nonexistent Bind to Root.
Changed which hook is used to apply animations. the performance boost is unlikely to be noticable tho.
Added Gotcha Redux flags for Freezing Field and Frozen Abyss.

업데이트: 2023년 4월 24일 @ 오후 2시 30분

standardized blind effects to all share the same config setting for vision mult. also gave them a Blind damage type.
Blinding Cold cannot be used on targets immune to blind.

업데이트: 2023년 4월 24일 @ 오후 2시 30분

업데이트: 2022년 8월 7일 @ 오후 1시 42분

Fixed a redscreen error.

yes, that's all.

업데이트: 2022년 7월 3일 @ 오전 11시 24분

Added some rather important config that was missing. oops.
Should be giving animations properly now.

업데이트: 2022년 7월 1일 @ 오후 6시 48분

fixed Blinding Cold and Freeze Weapon using the wrong animation.

업데이트: 2022년 7월 1일 @ 오후 2시 11분

Added MZBlindingCold, MZFreezeWeapon, MZFreezingField (xcom variants of some frost divison psi skills)

업데이트: 2022년 6월 27일 @ 오후 4시 42분

Improved icon diversity, especially among cold skills.
Fixed seimic shift visualization to properly update any enviromental damage it would do.
Reworked how animsets are given to soldiers.

Added MZVulnFrost