XCOM 2
Mitzruti's Perk Pack - DLC Extension
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更新: 2023年11月29日 @ 21時20分

Abilities that added a percentage of base damage as elemental damage now completely convert damage to that element.
Numerous Abilities that were sort of converting damage have similarly been improved. (ie. acid attacks with a fire weapon can now damage robots)
Various lance and cone psi attacks, and All Creation no longer ignore cover.
Hypothermia now does 1 damage to unchilled targets, or up to 4 depending on chill degree.
Icy Burst no longer denies ammo effects.

更新: 2023年11月4日 @ 13時20分

Fixed Freezing Field not properly giving it's followup ability.

更新: 2023年7月13日 @ 21時35分

Change Glacial Prision's Damage Type from the nonexistent Bind to Root.
Changed which hook is used to apply animations. the performance boost is unlikely to be noticable tho.
Added Gotcha Redux flags for Freezing Field and Frozen Abyss.

更新: 2023年4月24日 @ 14時30分

standardized blind effects to all share the same config setting for vision mult. also gave them a Blind damage type.
Blinding Cold cannot be used on targets immune to blind.

更新: 2023年4月24日 @ 14時30分

更新: 2022年8月7日 @ 13時42分

Fixed a redscreen error.

yes, that's all.

更新: 2022年7月3日 @ 11時24分

Added some rather important config that was missing. oops.
Should be giving animations properly now.

更新: 2022年7月1日 @ 18時48分

fixed Blinding Cold and Freeze Weapon using the wrong animation.

更新: 2022年7月1日 @ 14時11分

Added MZBlindingCold, MZFreezeWeapon, MZFreezingField (xcom variants of some frost divison psi skills)

更新: 2022年6月27日 @ 16時42分

Improved icon diversity, especially among cold skills.
Fixed seimic shift visualization to properly update any enviromental damage it would do.
Reworked how animsets are given to soldiers.

Added MZVulnFrost