Wildermyth
Expanded Items: Weapons
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Aggiornamento: 23 mar 2022, 14:11

Update:
-Crossbows 2 hand tier 3 +1 pierce.
-Crossbows 2hand min range reduced to 0.

Aggiornamento: 22 mar 2022, 17:22

Update:
-Some fixes. Due to the update when i changed cost i had to do some fixes, thinks i miss. Everything should work fine and all text should be fine now.

Aggiornamento: 9 mar 2022, 12:33

Update:
-Text improvements.

Aggiornamento: 9 mar 2022, 7:13

Update:
-Dualwiled out, text corrections.

Aggiornamento: 7 mar 2022, 13:29

Update

Aggiornamento: 7 mar 2022, 7:00

Update

Aggiornamento: 6 mar 2022, 12:06

Update:
-New artifacts weapons (vanilla uniques) are now integrated to avoid file duplicity.

Aggiornamento: 28 feb 2022, 13:46

Update
-Some corrections
-Dualwield damage and bonus reduced.

Aggiornamento: 16 feb 2022, 9:52

Update:
-Sword dualwield attack now cost one action as it should.

Aggiornamento: 15 feb 2022, 7:43

Update:
-Simplification of the mod. Vanilla behavior.
-Now just adds new weapons and dualwield.
-Some versatility for daggers and maces (mystic utility).