Arma 3
3AS (Beta Test)
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Update: 29 Aug, 2022 @ 3:25pm

V0.00.37
-3AS Characters
-Commando Overhaul
-UV Overhauled
-Added Sniper Vest
-Added Team Lead Vest
-New Textures
-3AS Vehicles
-Fixed Ui pictures to be turned the correct way
-Made Nu class guns converge to 750m
-Nu class guns given 1.5x damage and more indirect damage + range
-Fixed various pop up errors (Saber DAGRS, LAAT/I gunBeg, NewTurret etc.)
-ARC glass returned, ejection seat working for pilot
-Vulture given a pilot interface
-Various Inheritance fixes
-MTT Fire geo rework + armor changes
-Gat fire geo rework + armor changes
-ATJT Physx + suspension fixes. Brakes still funk
-Z95 Ejection seat fix (i hope)
-Barc sidecar driving fix and pop up error fixes
-AAT driver action updated
-ATJT and ATTE hitpoint adjustments
-125mm HE shell added to ATJT and ATTE
-LAAT Door script and sound removed
-RTT Wheeled variant added. Current RTT variant changed to tracked
-Juggernaut physx overhauled (hopefully the last time I hate myself if not)
-Field Cannon fire geo fixed

Update: 27 Jun, 2022 @ 6:45am

Resigned PBOs, should hopefully fix the issue with servers that require Keys. Double checked files with DSUtils and verified Ok. Ensure to update your servers.

Update: 26 Jun, 2022 @ 7:38pm

Small Hotfix to Correct a few old textures that resurrected from the dead.

Update: 21 Jun, 2022 @ 4:38pm

V0.00.36
-3AS Vehicles
-Added Middle Leg selection to ATTE (previously missing)
-Fixed ATJT destruction (Wheels hide, destruction rvmat)
-Made ATJT heavier and slower, better breaking torque, less reverse speed
-Adjusted some hitpoint issues on ATJT
-Sound Updates to Many Vehicles*
-AAT Textures and Camo Varients are back.
-Sabre Turning Power increased
-Added Drop Pod Launch System
-Fixed GAR Aircraft Main Weapons Inheritance. (Should now be usable even when ACE is not loaded)

-3AS Weapons
-Sound Updates to Many Weapons
-Updated DC15S Holographic Scope
-Added Shadow to WestarM5

*Thanks to the Galactic Contention Mod team for their generous contributions.

Update: 4 May, 2022 @ 4:33pm

V0.00.35
-3AS Vehicles
-Vulture AI should now engage targets more
-Vulture and HMP should now show up Red on Radar for republic forces
-Reworked CIS Assault Craft
-Added ATJT LAATC Lift Points
-Added Republic Escape Pod
-Adjusted ATJT Armor

-3AS Characters
-TSeries Hit Box Adjusted
-Adjusted Armor values
-Rescaled P1 Pilot Helmet to match P1 Standard
-Added Thermal Map for Phase 1

-3AS Weapons
-Adjusted B2 Dual Wrist Blaster so AI uses it more.
-Added Dymek Pistol, Rifle, and Sniper
-Reduced Weapon Sound on ATRT, Deka, and Heavy Repeater.

-3AS Scripts
-LAAT/C Lift Max Speed Now Adjustable

Update: 31 Mar, 2022 @ 9:20pm

Update: 17 Mar, 2022 @ 5:30pm

Update: 15 Mar, 2022 @ 7:11am

Update: 14 Mar, 2022 @ 6:10pm

Update: 14 Mar, 2022 @ 4:07pm

V0.00.34
-3AS Vehicles
-Heavy Repeater Dispersion Reduced by 50%
-Z95 "Turret" Popup Error Fix
-More Y-Wing Changes to address issues.
-Juggernaught PhysX overhauled
-Z95 Roll decreased
-MG and GL saber commander turret stabalized

-3AS Characters
-B2 and T-Series now show up in Zeus
-Added Droid Category for 3AS CIS Faction
-Reworked Inheritance for better compatibility with ACE (Commandos, B2, and T-Series)

-3AS Weapons
-B2 Wrist Launcher should no longer crash the game.
-Westar Dispearing at distance is now fixed

-3AS Scripts
-Re-worked LAAT/C Vehicle loading script for easier use by scrollwheel, keybind, and zeus