Counter-Strike 2

Counter-Strike 2

df_tightrope
Mostrando 1-10 de 18 aportaciones
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Actualización: 31 JUL 2020 a las 5:54 p. m.

Actualización: 27 MAY 2020 a las 5:17 p. m.

-Removed roof access for both teams. Map domination was way too easy once someone had roof access.
-Some optimization
-Increased the thickness of the wall in front of T-entrance from 8 units to 16 units
-Some smaller changes

Actualización: 27 MAY 2020 a las 12:29 a. m.

Balancing again!
-Added roof options for both teams.
-Added a lift for CT's to get on to roof.
-Added another option for T's to get an advantage for balance.
I might remove the roof access thing and phase out the roof being available in general if this doesn't play well.

Actualización: 25 MAY 2020 a las 11:29 p. m.

Fixed the hack

Actualización: 25 MAY 2020 a las 9:50 p. m.

Balancing update!
Some notes are too minuscule to mention.

Actualización: 25 MAY 2020 a las 3:50 a. m.

Added more things to balance the map!
-There is now a small overhang blocking the upper parts of doors by T Spawn, blocking sightlines all the way to the cart.
-Added a wall in front of T entrance to the arena, making both teams unable to hold angles from behind the catwalk and making it harder for CT's to instantly kill them.
-Added a dick.

Actualización: 24 MAY 2020 a las 7:31 p. m.

Balancing Update!
-Added a secondary entrance for T's
-Made the cart way less overpowered
-Moved back CT Spawn a bit to fix timings.

Actualización: 4 MAY 2020 a las 10:59 a. m.

Balancing update- bots still like to commit death

Actualización: 14 ABR 2020 a las 11:38 p. m.

Added a new room that CTs can enter the arena through that changes up the balance and equals it out. Here we go, this is the version everyone will first see. Les do dis

Actualización: 14 ABR 2020 a las 8:16 a. m.

Removed a pathway that was completely useless. April 14th deadline updates to come?