Garry's Mod
Connect/Disconnect Messages
Se afișează 1-4 din 4 intrări
Actualizare: 11 iul. 2015 @ 5:45

-Changed usermessages to networked messages instead.
-You can see the reason when players leave now (Such as "Disconnect by player", "Client timed out", "Kicked from server")

Actualizare: 30 nov. 2014 @ 6:53

-Made the disconnect function local

Actualizare: 29 nov. 2014 @ 7:37

-Changed the SendUserMessage bullshit on all players, to umsg.Start instead. This will generate a lot less lag when players join

Actualizare: 15 dec. 2013 @ 0:40