Garry's Mod

Garry's Mod

Connect/Disconnect Messages
Viser 1–4 av 4 bidrag
Oppdatering: 11. juli 2015 @ 5.45

-Changed usermessages to networked messages instead.
-You can see the reason when players leave now (Such as "Disconnect by player", "Client timed out", "Kicked from server")

Oppdatering: 30. nov. 2014 @ 6.53

-Made the disconnect function local

Oppdatering: 29. nov. 2014 @ 7.37

-Changed the SendUserMessage bullshit on all players, to umsg.Start instead. This will generate a lot less lag when players join

Oppdatering: 15. des. 2013 @ 0.40