The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dungeon: Sewers of Markarth
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Update: 9 Apr, 2020 @ 1:58pm

UPDATE:
-Followers can now come inside and make it all the way through. They MAY get lost in the first area after you jump the waterfall, or over the pipes. Might be best to have them wait around while you get that second switch.
-Autoknights now wear "Autoknight Armour", which makes them resist all magic and poison, waterbreathing, +50 block, and health regenerates faster.
-Autoknights also now appear properly when their statues disapppear, instead of sometimes coming through the walls too early.
-Some enemies' aggression put down; they were killing each other before you get to them.
-More mudcrabs and skeleton added, health and attack of many enemies raised a little.
-More lighting and decor added, fixed misc misaligned things.
-Giant Skeever is now more of a miniboss, with more Heath and attack.

Update: 6 Apr, 2020 @ 12:20am

Update: 23 Mar, 2020 @ 11:24am