Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Alexander
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Update: 24 Jan, 2023 @ 12:18am

So, what is next?

ALEXANDER & WARBIRTH
- Tokharoi, Sauromatai and Skythoi just received roster updates.
o Skythoi, Tokharoi - ready, can be transferred over to Bronze Dawn.
o Sauromatai - ready.

HOWEVER THESE FACTIONS NEED PRIORITIZATION!

- Poeni
- Illyrioi
- Sabaioi
- Magadha

Gandhara also needs new medium charioteers. Find and re-use Achaemenid jockeuys for medium chariots!

AND STARBOUND?

WH40k-style ships - given to Brixonians, Ma'ez.
Frigate - Kemono. Add Kemono to CCCCC. Don't forget Sarasinor / Aqualish.
Ningen bubble-X: Mantizi, Kirhos. Same contours, different design. Pharitu have a similar design but with more rocky protrusions, naturally.

WILDERMYTH?

Still need to create and test new tentacle monsters.

Ed the Undying becomes the main villain of the Bone Monarch track!
Abilities:
o Shooting Stars
o Launch Fireball
o Sneer
o Curse - same as vanilla Skeleton
o Grave Servitude (Unholy Servitude, Unholy Servant) - spawn in a Western Paladin, but either the Wraith Lord, or a Kinnestend or Dunnavaer can also emerge.

What's hisn appearance?
He is Manny Calavera, albeit with flashier clothes. Maybe Mesoamerican. He carries a multiple skull lantern, and carries the STaff of Ed.

How about Lessingwary?

o DRops one of ComRat's bows.
o A new Quiver, Lessingwary's Kit, becomes available.

Thrixl Ghost quest? And the Earth Lord Maul?

Find out what is wrong with it and remove the five unused selections.
Replace the map, entirely.

THEN......

The Shield and/or the Maul can be traded at the potion crafter, for. ....... something? potions, clearly.

Update: 23 Jan, 2023 @ 8:22pm

- War Boats now have a new Indo-African skin, ideal for use with nations like Egypt.
- Kebenit got a new skin, but the unit is still not properly implemented.
- Myrcharn finally given to Boioi.

PROBLEMS:

- Achaemenid jockeys still missing.
- Can't move war boats around to become a new unit. Not sure exactly why. Try grafting?
o It seems, we can't have so many units >JUMP> from one another in a single Age. We will have to concentrate on working on Alexander before we can start adjusting this mod's units for the Warbirth project.

PRIORITIES

- Kebenit, War Boats, Mantlet.
- Finish the Achaemenid faction.

Update: 23 Jan, 2023 @ 7:30am

- Fixed a bug that crashed the game - this was due to Achaemenidai having one too many UUs.
- War dogs now gi8ven to five factions - Persia, Sarmatians, Boii, Sparta and Epeiros.

Update: 23 Jan, 2023 @ 12:14am

Update: 23 Jan, 2023 @ 12:05am

Update: 22 Jan, 2023 @ 5:40pm

- War dogs given to Sparta and Epeiros,
- Fixed a bug where the game would crash, because Selenium graphics weren't added.

Our roadmap continues:

- Ships: Kebenit, War Boats, Mantlet

- Finish Persians.
oMantlet outstanding
o Persians need new heavy chariot drivers, new animation coding for Anusiya.

- Egypt.
o Skirmisher Levy issue needs fixing.
o Light chariot skin is required (which?)
o Egyptians need cheap but weak units.

Update: 20 Jan, 2023 @ 1:17pm

- Wonders from Kings & Conquerors absorbed.
- Fixed a bug with Skirmisher Levies (excessive number of CREW) but this raises more questions - do Egyptians need a new skin? the current skin is more suitable for Arabs, for ancient Egypt not so much.
o SOLUTION Find out who else recruits Skirmisher Levies. Remove the ones who don't, and remould African Skirmisher Levies. Possibly a replacement may be required, e g replacing the old Immortal with one from our reserve.

Update: 20 Jan, 2023 @ 1:15pm

So what isd this about?

- Immortals, primarily melee so they carry spears when not moving.
- Japanese Nara bowmen, are ranged, so they carry bows if not moving.
- If killed at melee or shot they carry shields, else they carry no weapons....

Update: 20 Jan, 2023 @ 12:56pm

REverting because of GPIECE error in latest edition.

Update: 20 Jan, 2023 @ 12:39pm

Crash detected in Alexander -- reverting....