Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Alexander
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Update: 6 Feb, 2023 @ 7:50pm

- Fixed an error that stopped Noble Residences from being built. Syssita now disappear if captured by someone who builds Noble Residences.
- Fixed another error that stopped Skopia from being built.

Update: 6 Feb, 2023 @ 6:10pm

Update: 5 Feb, 2023 @ 5:47pm

- Fixed an error caused by chariot stubs (thanks Almos_22!)
- Greek Hoplitai confirmed to be operational.
- Added Tamil audio. This is meant to be used for Jungle units recruited exclusively by Magadha and Gandhara.

Update: 5 Feb, 2023 @ 5:44pm

Update: 5 Feb, 2023 @ 6:30am

Trying to put chariots into this mod.

- Gadhabara inserted as a replacement for Greataxe Infantry for Magadha.
- Medium Chariot stats inserted, but graphics are missing (because this unit is an Indian one).
- Heavy Chariot stats missing (meant for Magadha).
- Light Chariot outstanding, we want to test Egyptian Werryt.
- Werryt is supposed to be added but chariot not tested (insert chariot first, then long-skirted Werryt warrior - short skirt Werryt jockey is omitted).
- Egyptians still do not have access to Composite Bows (not giving them Royal Archers).
- Possible glitch with Hoplitai (Greek upgrade for Promakhoi/Sab Shari) - we need to ensure this is not the case.

Update: 4 Feb, 2023 @ 8:14am

Issues with Egyptians:

Egyptian Peltastai can throw weapons at 6-11 range, yet bowmen fire their weapons at 0-10.
This is not right, change maybe?

Update: 4 Feb, 2023 @ 8:07am

Bowmen dumbed down to fit the stats of Warbirth: attack reduced from 22 to 14, but recharge amped up from 1/30 to 1/25: see new stats here, http://warbirth.shoutwiki.com/wiki/Bowmen#In_game

Update: 4 Feb, 2023 @ 8:03am

Update: 3 Feb, 2023 @ 8:52am

After a lot of complaining, crashes and kitbashing, Sparta is back in business. Enjoy.
REASON - Unit hierarchy was improperly done!
Next in line:

- Selinus temple /Heraeum.
- Mausoleum - improperly coded.
- Mantlet - needd for everyone.

Egyptians still need Greataxes, Chariot ARchers, and Super Composite Bowmen.

Update: 3 Feb, 2023 @ 8:00am

Egyptian units.

- Nakhtu-Aa will consume what files we have. New ones need to be introduced to Sabaea, along with the Horass haTosita spearman at the Warrior Hall.
- Africans, Libyans are still outstanding.
- Charioteers will require us adding ALL chariots to this mod. This also includes the Light Chariots used by Sabaea and Carthage.
o Egyptian Armatoxotai should repurpose the vanilla charioteer, but add the armoured one from WBI.
o werryt.bh3, combined with vanilla Chariot.
o werryt2.bh3 needs to be remixed with someone else to form Neith archers. Dunno who.
o Old Toxotai skin from KC - absorb as Egyptian composite bows. Not a problem, since only Egypt recruits them.