The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

First Person Shooter Mode
Mostrando 31-40 de 67 aportaciones
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Actualización: 17 MAY 2021 a las 5:44

bug fixing for repentance

Actualización: 15 MAY 2021 a las 19:29

added backdrop settings for repentance

fixed bug with getting gridentity sprites for repentance (:getsprite instead of .sprite)

fixed bug with door rendering in repentance

Actualización: 14 SEP 2020 a las 3:02

-updated DOOM HUD to have victory laps

Actualización: 5 SEP 2020 a las 4:57

Actualización: 5 SEP 2020 a las 4:39

added variable to more easily switch between experimental mouse aiming modes

Actualización: 24 MAY 2020 a las 5:02

added check for dice room carpets, not super pretty but should be better than it looked before

Actualización: 13 MAY 2020 a las 9:56

-updated room minimap with gummy's awesome spritework
-added HUD, also thanks to gummy
-added poops and trapdoors to room minimap
-fixed isaacs carpet standing up on its edge
-added option to config menu to change the quick toggle key
-added option to config menu to change which HUD should be used during fps mode
-lots of minor bugfixes, refactoring and optimizing

Actualización: 11 ABR 2020 a las 11:43

add check for hudAPI

Actualización: 4 ABR 2020 a las 0:53

-fixed mod asking stage API for current floor before it's ready

Actualización: 3 ABR 2020 a las 23:40

-updated config menu code to use new methods
-moved turning code from post_update to post_render so turning should be much smoother
-reduced how often tables need to be refreshed, should help with lag a bit more
-added global function to check if FPS mode can or should be rendering, for consistency and so other mods can check if FPS mode is being used if they need to do that for some reason