Rivals of Aether

Rivals of Aether

Cinna
Visar 61–70 av 149 poster
< 1 ... 5  6  7  8  9 ... 15 >
Uppdatering: 12 nov, 2020 @ 20:26

v0.87

Uppdatering: 8 nov, 2020 @ 20:50

ok so i just noticed charged fspecial 2 had a WAY too high damage criteria to be hit back by opponents so i fixed that

Uppdatering: 8 nov, 2020 @ 20:32

-Hitting a Bowling Ball, whether as Cinnamon or an opponent, now inflicts 7 frames of hitpause on both the hitter and the ball. Also, you can no longer hit the ball after it has already hit an opponent.

Uppdatering: 5 nov, 2020 @ 12:16

Palette adjustments. Also, back aerial had absurdly high whiff lag.

Uppdatering: 30 okt, 2020 @ 18:35

Added Dracula support.

Uppdatering: 27 okt, 2020 @ 14:19

fixing some stats. fast fall speed kinda weird

Uppdatering: 25 okt, 2020 @ 9:40

fixed the game slightly lagging when 4 cinnas are on the game

also bair damage and kb scaling buff (7 DMG->8 DMG, .7 KBS->.75 KBS)

Uppdatering: 24 okt, 2020 @ 19:37

fixing some mistimed sfx

also, bair late hit is back cause the way it was before didn't fit the animation and seemed deceptively disjointed

Uppdatering: 24 okt, 2020 @ 10:19

i forgot to recolor the respawn platform

Uppdatering: 24 okt, 2020 @ 9:10

v0.78