Rivals of Aether

Rivals of Aether

Cinna
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Aggiornamento: 26 dic 2022, 19:36

v0.119

Aggiornamento: 26 dic 2022, 17:39

Yes, Cinna's also getting a Definitive Definitive Update. In a way this is even more definitive than her brother's.


-New portrait time!!! I think she's on her third one this time around.
-All of Cinna's animations have been changed to reflect her current character design. More or less. I mainly just recolored her shirt to dark red and made her hair 1 pixel lower.
-Many, MANY of her animations have been changed from minor but slightly noticeable changes to full revamps. She has completely new idle and crouch animations, and she also has a new wait animation where she yawns. She does not have a very good sleep schedule, I am afraid.
-New taunts! She does a twirl with the Power Rod in her regular taunt, and her down taunt has her do a cool thumbs up that materializes a letter C on thin air. Yeah.

-Her stats have been adjusted a tad. She has higher jump height, but worse horizontal aerial movement. (The old stats on a character with Samus FAir were not exactly a great idea, methinks)
-Like Bluey's Cinna's jab, forward tilt and down tilt were all reanimated and reworked accordingly.
-Cinna has a new up tilt, a hopping palm thrust. It's not as disjointed as the old one, but it's a lil' faster.
-New dash attack: a cartwheel kick. Dunno if it's better than the old one function-wise, but it sure is a lot cooler.
-New forward strong: instead of the big ol' hammer, Cinna swings a frying pan in front of her. Not a whole lot different function-wise though.
-New down strong: Cinna now uses the hammer in a twirling swing here instead of the spear, hitting behind her and then in front. It's a bit laggier, but stronger
-New back aerial: a backward strike with the frying pan. Disjointed and considerably stronger than the old one, though laggier. Also it has synergy with forward special.
-Up aerial has been reanimated and reworked: it now has the slow fall mechanic from Bluey's version. Doesn't her parasol look pretty?
-New down aerial: a downward thrust with the sword from down special. Hitting people with it will make Cinna bounce as well.
-Like Bluey, neutral special was considerably changed function-wise, including having only 2 charge stages and requiring a full charge to use powered-up moves, the HUD meters being replaced by new visual and audio cues, and the letter C projectiles been replaced by star-shaped sparkles.
-Also like her brother, her forward special's projectile was replaced by a bomb that explodes on contact. The animation has also been changed, as she now uses the new frying pan mode instead of the hammer to launch the bomb.
-Her up special also got the same changes as her brother's, including the new animation and being able to cancel the apex of the flight to enter pratfall.

Aggiornamento: 13 nov 2021, 14:17

aerial dspecial is b reverseable now

Aggiornamento: 21 ott 2021, 23:59

v0.116

Aggiornamento: 21 ott 2021, 23:49

-Stats have been tweaked again - she once more has lower jumps, but better air speed.
-New portrait...sorta.
-Charged forward special has a new property - the explosion has its own hitbox now, and when hit by a hammer attack or down special, it will fly at a straight trajectory unaffected by gravity before quickly exploding. Damage and knockback are roughly the same as before.
-Down special has new sound effects to sound more like a sword.
-Aerial down special's input for switching to the horizontal version was changed - you press left or right (depending on which direction you're facing) to swap now.

Aggiornamento: 28 set 2021, 21:53

I forgot to buff ustrong

Also dair is single hit now

Aggiornamento: 26 set 2021, 23:41

v0.113

Aggiornamento: 26 set 2021, 23:34

-Cinna now flips her hair in her idle animation.
-Her default atire now sports a dark red shirt to reflect changes in her character design. (Please don't point out that she still wears the purple one in the home page screenshots)
-Stats have been slightly adjusted so she jumps higher than Bluey, but is overall slightly slower. Her up special also goes higher, improving her recovery.
-Down special interaction with the forward special projectile has been added. The grounded variant can also be used in midair by pressing shield on startup.
-Dialogue Buddy support has been added.

Aggiornamento: 21 giu 2021, 20:52

v0.111

Aggiornamento: 21 giu 2021, 19:40

v0.110